Full notes
Full Planetation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Fixes
- UI and audio
We hope everyone had a great holiday! We're back to development and today we're excited to introduce abandoned Harmsteads throughout the Outback. These derelict farms have been long abandoned by their owners (likely deceased), and are full of loot ready for you to make yours. These Harmsteads represent a huge addition to the game and we intend to expand them significantly over the next couple of updates.
Major Changes
Added first pass of randomly generated Abandoned Harmsteads to the Outback, with new Codex entries
Added Wood and Stone gatherables to the Mesa biome
Added throttling to background landmark generation when the frame rate is low
Fixed intermittent and extremely random crash
Minor Changes
Improved Dark Embolus consistency of attaching to other landmarks
Fixed janky Composter lid animation
Improved Wood Gate terrain deformation
Added Wood Gate and Baked Protato sound effects
Added uncommon item loot effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
