Full notes
Full Planetation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
Major Changes
Add Dark Coffer
Add Fling Pad
Add TNT
Move early crafting to a button in the player inventory (you can no longer craft via the Tractormech)
Improve grass quality in all Biomes and Regions
Improve fog quality and transitions between Biomes and Regions
Minor Changes
Disable Dynamite and Nitro explosions destroying gatherable landmarks
Increase duration of Drop Pod intro sequence
Increase Dark Embolus spawn frequency
Fix Dark Embolus spawning inside of tree bark
Update Farm Plot model
Fix explosion knocking you back in the wrong direction
Fix explosion damage area being larger than the visual effect
Items held on your mouse cursor will now attempt to add themselves back to your inventory when you close your HUD
Fix item dupe bug
Right clicking an empty item slot while holding an item now places one of those item in that slot
Shift + right clicking on items not in the player inventory now functions the same as shift + right clicking in the player inventory, except in reverse (immediately takes half the stack)
Fix item sound effects not playing when right clicked
Allow the player inventory to be opened/closed while crafting
Add 'Tab' input instruction to job board
Add missing descriptions for Torch and Tube Light
Fix Boundary Flag not embedding in the ground when placed
Fix Drafter beam always aiming at the original structure when dragging
Fix crop growth popups no longer appearing after purifying an Iron Geneseed
Fix dropped items sometimes sliding away forever
Fix dropped items sometimes not flinging away from you
Fix dropped items doing magical things after purifying an Iron Geneseed
Source
Changelog.gg summarizes and formats this update. How we read updates.
