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Steam News22 June 202615d ago

opentest update 22nd june 2025

changes to opentest branch only. made line graph tooltip show colour next to value to make it easier to tell what is what. made line graph tooltip show names in place of IDs.

Full notes

Full Planetary Governor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedmade line graph tooltip show colour next to value to make it easier to tell what is what. made line graph tooltip show names in place of IDs. added delegation upgrade search priority: leveling one building (current) or leveling different buildings. leveling different buildings is currently less efficient but means it will not just level one production site. added delegation upgrade ordering: default (current), random, least compliant first, and most compliant first. added options for delegation search and ordering to tribute window delegation tab. fixed default mapmode keeping sector mouseover tooltip text from last selected mapmode. fixed battle indicators not being clickable. recycling grid lists now automatically resize the number of entries on each row to fit the current grid area instead of being fixed to 3 entries per row. fixed behind the scenes issue with law power toggles potentially duplicating toggle effect when clicking reset button or reopening window. fixed bug where giving a chamber veto power would not increase factions opinions. for now, changed now much faction opinion is gained from law powers. for now, increased the negative opinion modifier from forcing a law change against factions with veto power. added opinion modifiers to advisors (or faction leaders for chambers) for approving or rejecting law change proposals. rearranged battle / move units minimenus to be a bit more mini and a bit less menu.

Planetary Governor changes

fixedmade line graph tooltip show colour next to value to make it easier to tell what is what. made line graph tooltip show names in place of IDs. added delegation upgrade search priority: leveling one building (current) or leveling different buildings. leveling different buildings is currently less efficient but means it will not just level one production site. added delegation upgrade ordering: default (current), random, least compliant first, and most compliant first. added options for delegation search and ordering to tribute window delegation tab. fixed default mapmode keeping sector mouseover tooltip text from last selected mapmode. fixed battle indicators not being clickable. recycling grid lists now automatically resize the number of entries on each row to fit the current grid area instead of being fixed to 3 entries per row. fixed behind the scenes issue with law power toggles potentially duplicating toggle effect when clicking reset button or reopening window. fixed bug where giving a chamber veto power would not increase factions opinions. for now, changed now much faction opinion is gained from law powers. for now, increased the negative opinion modifier from forcing a law change against factions with veto power. added opinion modifiers to advisors (or faction leaders for chambers) for approving or rejecting law change proposals. rearranged battle / move units minimenus to be a bit more mini and a bit less menu.

changes to opentest branch only.

made line graph tooltip show colour next to value to make it easier to tell what is what. made line graph tooltip show names in place of IDs. added delegation upgrade search priority: leveling one building (current) or leveling different buildings. leveling different buildings is currently less efficient but means it will not just level one production site. added delegation upgrade ordering: default (current), random, least compliant first, and most compliant first. added options for delegation search and ordering to tribute window delegation tab. fixed default mapmode keeping sector mouseover tooltip text from last selected mapmode. fixed battle indicators not being clickable. recycling grid lists now automatically resize the number of entries on each row to fit the current grid area instead of being fixed to 3 entries per row. fixed behind the scenes issue with law power toggles potentially duplicating toggle effect when clicking reset button or reopening window. fixed bug where giving a chamber veto power would not increase factions opinions. for now, changed now much faction opinion is gained from law powers. for now, increased the negative opinion modifier from forcing a law change against factions with veto power. added opinion modifiers to advisors (or faction leaders for chambers) for approving or rejecting law change proposals. rearranged battle / move units minimenus to be a bit more mini and a bit less menu.

Source

Steam News / 22 June 2026

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