In this update1
Full notes
Full Planetaries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Planetaries changes
Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update brings some significant fixes, new lore content, and a few experimental features. If you're playing with a controller, please reset your keys to default, as the recent keybind changes won’t automatically update your settings.
Update Content:
Fixed a memory leak caused by the spawn system
Fixed player turrets damaging player's ships
Fixed level out of bounds issues
Fixed major back system issue
Fixed spawn system issues
Added option to create a new save while in-game (Experimental feature)
Added option to toggle close inventory on "Take All"
Added a new Zlatar alien variant
Added an option to build a slower elevator
Added Notes Tab to player character
Added lore audible notes spread throughout the world
Improved processing widgets
Improved overall performance
Improved vehicle auto repair
Improved armament hit detection
Minor UI improvements
Increased despawn timer for admin droid
Increased durability of vehicle pad
Source
Changelog.gg summarizes and formats this update. How we read updates.
