Full notes
Full Planetaries update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello explorers,
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
Thank you all once again for the amazing support, feedback, suggestions, and bug reports. To everyone in the Planetaries community — on Steam, Discord, and beyond — we truly appreciate your kindness, patience, and continued support for the project.
This update is another big step forward. A major focus of v1.8 is optimization, including huge improvements to loading systems, streaming performance, foliage, lighting, and texture management.
🌌 Patch Notes:
Fixed loading issues
Fixed minor animation bugs
Fixed additional loading-related issues
Fixed minor inventory bugs
Fixed lighting and rendering issues
Tweaked certain sound effects
Improved loading screen
Improved overall texture streaming (significant improvement)
Improved foliage optimization
Improved overall performance (major optimization pass)
Improved and tweaked shadow optimization
Improved streaming loading times
Improved and tweaked player roll mechanic
Improved the player’s ability to dodge melee attacks using better maneuvering
Improved & tweaked Boss AI movement
Added Virtual Streaming Texture support
Added new loading system
Added New Boss: Destroyer Bot
Added Mini Boss: Destroyer Bot Variant
Added New Pirate Boss: Duelist
Added Destroyer Bots to world enemy spawns
Added Boss Beacon POIs across the world
Thank you again for your support.
We wish everyone a great, chill, and happy weekend — and happy gaming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
