In this update13
Full notes
Full Plains of Pain update
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What changed
- Gameplay
- Balance
- Maps
- Store
- UI and audio
- Fixes
Plains of Pain changes
QoL Update v0.8.4 Is Now Live
We continue pushing forward with improvements that make the wasteland feel more alive, more dynamic, and more rewarding to explore.
This update brings a mix of new encounters, new power progression, and quality of life changes that improve everyday gameplay while opening new possibilities for how you survive and grow.
Highlights
Hobo Hauler
A Rusted Hauler Vehicle for Moving Early Wasteland Materials
Steam post imageYou may now encounter something unexpected traveling across the wasteland.
The Hobo Hauler, an autonomous vehicle operated by a Bandit Chief, moves between settlements and junkyards carrying valuable cargo.
You have a choice when you find it.
You can approach and trade for basic materials or you can take the risk and try to take it down
If you decide to attack, be ready. The Bandit Chief will fight back, and once the vehicle is disabled, you will have a limited time to repair it before it explodes.
If you manage to secure it, the Hobo Hauler becomes yours.
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Large cargo capacity of 200 kg and 200 L
Uses Bio Diesel with low consumption
Very slow speed, similar to running pace
Can be insured and added to your vehicle list
Can be upgraded for better speed or larger cargo space
This vehicle is especially useful in early stages of the game when moving heavy materials before building your own faster machines.
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Legendary Bonuses Expanded
We have added new Legendary Prefix and Suffix bonuses for weapons, armor, and equipment.
These bonuses open new build possibilities and allow deeper specialization.
Melee Weapons
Slayer’s +60 percent melee damage
Overkiller’s +50 percent critical hit chance, +150 percent critical damage
of Carnage +50 percent armor penetration
of Flow -70 percent stamina cost and fatigue per attack
Ranged Weapons
Longshot King +60 percent weapon range
Stormbringer +50 percent rate of fire
Lucky Luke’s +30 percent magazine size, +25 percent rate of fire & range, -25 percent recoil
of Ammo Addict +70 percent magazine size
of the Ace Bullet -60 percent recoil, +25 percent rate of fire
of Total Mess +60 percent damage, +10 percent armor penetration
Armor and Equipment
Infernal Guard +5 percent heat resistance
Gamma Lord’s +5 percent radiation resistance
Tankborn’s +5 percent damage resistance
of the Ashborn +5 percent heat resistance
of Absolute Unit +5 percent damage resistance
of Atomic Skin +5 percent radiation resistance
Improved Corpses Visibility
Faction units and animals now have a red highlight line when defeated, making it easier to locate and loot them after combat.
This does not apply to lowlifes.
Vehicle Storage Upgrades Expanded
We have increased the maximum storage capacity available through vehicle upgrades.
For example, the Snailwagon can now be upgraded to reach over 400 kg and liters of storage space, allowing you to transport significantly larger amounts of materials across the wasteland.
This change makes logistics and resource movement much more efficient, especially in later stages of the game.
Patch Notes
Gameplay and Balance
Improved random algorithm for slot machines
Increased worms production in Composter
Increased farming production
Increased spawn rate for expeditions
Added Bandit Chief reinforcement when Bandit Stack container drops
Visual and Audio Improvements
Enhanced bullet trace visuals
Improved unit pathfinding in Outpost Towers
Improved voice playback to prevent overlapping voices
Frank and Ron now have new voice lines
Inventory and Systems
New stack split options Left CTRL + Right Mouse Button splits 1 item Left SHIFT + Right Mouse Button splits 10 percent of the stack
Improved random algorithm for static loot generation
Fixes
Fixed incorrect building costs for some blueprints
Fixed Bazaar Intel sometimes appearing without data • Fixed missing description in Art of Scavenger quest Sell Coil
Additional Changes
General balancing adjustments across multiple systems
What Is Next
We continue moving forward with systems that deepen gameplay and player progression.
Our current focus remains on expanding core mechanics such as buffs, debuffs, and skill progression, while also preparing additional tools for players and server administrators.
We are building this step by step together with you.
Thank You
Seeing your reviews, feedback, videos, and discussions about Plains of Pain motivates us every day. It helps the game reach more players and keeps the wasteland growing.
If you enjoy this update and the direction the game is heading, leaving a review helps the game grow a lot ❤️
Thank you for being part of this journey.
And remember
This is just the beginning.
Your Plains of Pain Dev Team
Source
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