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Steam News11 May 20261mo ago

Pixelords Demo Update (v0.1.7)

Hello, this is BBokGames. Here are the patch notes for v0.1.7. New - Bug Fixes Fixed an issue where client deploy cost increased by double in Trial.

In this update7

Full notes

Full Pixelords update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is BBokGames.

What changed

7 fixes1 addition9 changes1 removal
  • Fixes
  • Store
  • Balance
  • Gameplay
fixedBug FixesFixed an issue where client deploy cost increased by double in Trial.
fixedBug FixesFixed an issue where blessing icons stacked double when acquired as a client in Trial.
fixedBug FixesFixed an issue where blessings would intermittently disappear after host migration in Trial.
fixedBug FixesFixed an issue where a black screen appeared when two users left quickly during host migration in Trial.
fixedBug FixesFixed an issue where data saving would break when leveling up relics too quickly.
fixedBug FixesFixed an issue where skins and VFX effects were visible during the Arena deployment phase.
HP:10701320HP: increased, buffHP:610740HP: increased, buffCooldown:1.21.4Cooldown: increased, nerf

Pixelords changes

fixedFixed an issue where client deploy cost increased by double in Trial.
fixedFixed an issue where blessing icons stacked double when acquired as a client in Trial.
fixedFixed an issue where blessings would intermittently disappear after host migration in Trial.
fixedFixed an issue where a black screen appeared when two users left quickly during host migration in Trial.
fixedFixed an issue where data saving would break when leveling up relics too quickly.

Here are the patch notes for v0.1.7.

New

-

Bug Fixes

  • Fixed an issue where client deploy cost increased by double in Trial.

  • Fixed an issue where blessing icons stacked double when acquired as a client in Trial.

  • Fixed an issue where blessings would intermittently disappear after host migration in Trial.

  • Fixed an issue where a black screen appeared when two users left quickly during host migration in Trial.

  • Fixed an issue where data saving would break when leveling up relics too quickly.

  • Fixed an issue where skins and VFX effects were visible during the Arena deployment phase.

  • Fixed an issue where the game partially continued even after the opponent disconnected in Arena.

Improvements

  • Optimized and improved damage text effects.

  • Removed the element selection sequence in Trial. All units now appear randomly.

  • Changed unit summon and spell card layout to a straight line arrangement.

  • Increased the maximum attack speed buff cap. (2.5x → 20x)

  • Increased the maximum movement speed buff cap. (100x)

Balance Adjustments

TRIAL

  • Overall difficulty has been increased. Difficulty now scales more steeply in later floors.

  • Added multi-target +3 to bosses.

TRIAL HERO

  • Warrior

  • Multi-target: 1 → 4

  • HP: 1070 → 1320

  • Archer

  • Multi-target: 1 → 2

  • HP: 610 → 740

  • Healer

  • Attack: 45 → 37

  • Range: 5 → 4.3

  • Cooldown: 1.2 → 1.4

BLESSINGS

  • Appearance rate adjusted

  • Common: 50 → 40

  • Rare: 40 → 45

  • Legendary: 10 → 15

  • Reroll cost: 2 → 3

  • (Legendary) Midas Touch nerf: Coin gain 10 → 4

Thank you!

Source

Steam News / 11 May 2026

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