In this update7
Full notes
Full Pixelords update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is BBokGames.
What changed
- Fixes
- Store
- Balance
- Gameplay
Pixelords changes
Here are the patch notes for v0.1.7.
New
-
Bug Fixes
Fixed an issue where client deploy cost increased by double in Trial.
Fixed an issue where blessing icons stacked double when acquired as a client in Trial.
Fixed an issue where blessings would intermittently disappear after host migration in Trial.
Fixed an issue where a black screen appeared when two users left quickly during host migration in Trial.
Fixed an issue where data saving would break when leveling up relics too quickly.
Fixed an issue where skins and VFX effects were visible during the Arena deployment phase.
Fixed an issue where the game partially continued even after the opponent disconnected in Arena.
Improvements
Optimized and improved damage text effects.
Removed the element selection sequence in Trial. All units now appear randomly.
Changed unit summon and spell card layout to a straight line arrangement.
Increased the maximum attack speed buff cap. (2.5x → 20x)
Increased the maximum movement speed buff cap. (100x)
Balance Adjustments
TRIAL
Overall difficulty has been increased. Difficulty now scales more steeply in later floors.
Added multi-target +3 to bosses.
TRIAL HERO
Warrior
Multi-target: 1 → 4
HP: 1070 → 1320
Archer
Multi-target: 1 → 2
HP: 610 → 740
Healer
Attack: 45 → 37
Range: 5 → 4.3
Cooldown: 1.2 → 1.4
BLESSINGS
Appearance rate adjusted
Common: 50 → 40
Rare: 40 → 45
Legendary: 10 → 15
Reroll cost: 2 → 3
(Legendary) Midas Touch nerf: Coin gain 10 → 4
Thank you!
Source
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