Update log
Full Pixel Starships 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Fixes
- UI and audio
- Balance
- Events
🚀 Pixel Starships 2 — v0.8.991
Quality of Life Update
This update focuses on stability, usability, and combat reliability, addressing a large number of community-reported issues while improving overall gameplay responsiveness across PvP, missions, and UI systems.
Thank you to all captains who submitted feedback — this patch resolves many long-standing friction points and improves day-to-day gameplay flow.
⭐ Quality of Life Improvements
🎮 Combat & Gameplay
Improved battle logic and action reliability across PvP and PvE.
Crew actions now display consistent progress bars for:
Attacking
Repairing
Disarming
Extinguishing fires
Ability cooldowns now correctly match displayed timers.
Crew with 0 Engineering will no longer attempt repairs.
Fixed situations where players could not enter rooms correctly during combat.
Ability buttons now properly disable when crew are defeated.
Improved enemy ship loading accuracy in battles.
Fixed cases where special abilities could not be activated or targeted.
🧠 AI & Ability Behavior
Fixed AI commands failing to trigger special abilities.
Corrected special abilities (including Critical Attack and Stasis Shield) not applying effects.
Improved crew ability responsiveness in PvP.
Prevented leftover or stuck activation states during combat.
🖥️ UI / UX Improvements
Improved crew ability UI layout to prevent overlapping buttons.
Fixed multiple text overlap and alignment issues.
Fleet descriptions now properly respect input limits.
Improved tutorial popup layering and readability.
Market filters and shop interfaces display correctly.
Leaderboard animations improved for smoother transitions.
Player names now display more clearly near ships.
⚙️ Performance & Stability
Optimised loading performance during initial asset loading.
Fixed rare crashes when swapping rooms or managing modules.
Resolved chat becoming empty or unresponsive when switching environments.
Fixed ladder and scene launch exceptions.
Improved handling of Steam purchase errors.
Reduced UI misfires caused by scrolling interactions.
🪐 Missions & Progression
Adjusted daily mission rewards and resource balance.
Fixed tutorial soft-locks during planetary travel.
Corrected storyline progression checks.
Improved onboarding battle camera behavior.
Fixed reward display clarity for multi-battle missions.
🛒 Economy & Shop Fixes
Fixed shop purchase errors affecting crew items.
Corrected missing equipment and icons in fabrication and shops.
Inbox Claim All button now works reliably.
Purchase limits now apply per-item per-player correctly.
Bank promotion and purchase flow fixes.
🎨 Visual & Audio Fixes
Restored missing weapon icons and VFX impact effects.
Fixed missile explosion visuals not appearing.
Corrected ship interior lighting/emission issues.
Fixed shrinking destroyed tiles causing invisible room blocking.
Adjusted animations and pixel distortion issues.
Fixed missing SFX during early missions.
🐞 Summary of Resolved Issues
This patch resolves 60+ bugs and usability issues, including:
PvP UI overlaps and missing action indicators
Ability cooldown mismatches
AI ability execution failures
Incorrect enemy ship display in battles
Progress bars not appearing reliably
Tutorial progression blockers
Shop and fabrication errors
Chat instability
Asset loading slowdowns
Visual inconsistencies and missing icons
Multiple combat logic edge cases
❤️ Thank You
Your feedback continues to shape Pixel Starships 2. This update is part of our ongoing effort to make everyday gameplay smoother, clearer, and more reliable as we move toward upcoming feature updates.
See you among the stars, Captain.
Source
