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Steam News25 February 20266mo ago

v0.8.991 Quality of Life Patch Update

๐Ÿš€ Pixel Starships 2 โ€” v0.8.991 Quality of Life Update This update focuses on stability, usability, and combat reliability, addressing a large number of community-reported issues while improving overall gameplay respons

In this update11

Full notes

Full Pixel Starships 2 update

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What changed

21 fixes0 additions33 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • Store
changedQuality of Life UpdateThis update focuses on stability, usability, and combat reliability , addressing a large number of community-reported issues while improving overall gameplay responsiveness across PvP, missions, and UI systems.
changedQuality of Life UpdateThank you to all captains who submitted feedback โ€” this patch resolves many long-standing friction points and improves day-to-day gameplay flow.
changed๐ŸŽฎ Combat & GameplayImproved battle logic and action reliability across PvP and PvE.
changed๐ŸŽฎ Combat & GameplayCrew actions now display consistent progress bars for: Attacking Repairing Disarming Extinguishing fires
changed๐ŸŽฎ Combat & GameplayAbility cooldowns now correctly match displayed timers.
removed๐ŸŽฎ Combat & GameplayCrew with 0 Engineering will no longer attempt repairs.

Pixel Starships 2 changes

changedThis update focuses on stability, usability, and combat reliability , addressing a large number of community-reported issues while improving overall gameplay responsiveness across PvP, missions, and UI systems.
changedThank you to all captains who submitted feedback โ€” this patch resolves many long-standing friction points and improves day-to-day gameplay flow.
changedImproved battle logic and action reliability across PvP and PvE.
changedCrew actions now display consistent progress bars for: Attacking Repairing Disarming Extinguishing fires
changedAbility cooldowns now correctly match displayed timers.

๐Ÿš€ Pixel Starships 2 โ€” v0.8.991

Quality of Life Update

This update focuses on stability, usability, and combat reliability, addressing a large number of community-reported issues while improving overall gameplay responsiveness across PvP, missions, and UI systems.

Thank you to all captains who submitted feedback โ€” this patch resolves many long-standing friction points and improves day-to-day gameplay flow.

โญ Quality of Life Improvements

๐ŸŽฎ Combat & Gameplay

  • Improved battle logic and action reliability across PvP and PvE.

  • Crew actions now display consistent progress bars for:

    • Attacking

    • Repairing

    • Disarming

    • Extinguishing fires

  • Ability cooldowns now correctly match displayed timers.

  • Crew with 0 Engineering will no longer attempt repairs.

  • Fixed situations where players could not enter rooms correctly during combat.

  • Ability buttons now properly disable when crew are defeated.

  • Improved enemy ship loading accuracy in battles.

  • Fixed cases where special abilities could not be activated or targeted.

๐Ÿง  AI & Ability Behavior

  • Fixed AI commands failing to trigger special abilities.

  • Corrected special abilities (including Critical Attack and Stasis Shield) not applying effects.

  • Improved crew ability responsiveness in PvP.

  • Prevented leftover or stuck activation states during combat.

๐Ÿ–ฅ๏ธ UI / UX Improvements

  • Improved crew ability UI layout to prevent overlapping buttons.

  • Fixed multiple text overlap and alignment issues.

  • Fleet descriptions now properly respect input limits.

  • Improved tutorial popup layering and readability.

  • Market filters and shop interfaces display correctly.

  • Leaderboard animations improved for smoother transitions.

  • Player names now display more clearly near ships.

โš™๏ธ Performance & Stability

  • Optimised loading performance during initial asset loading.

  • Fixed rare crashes when swapping rooms or managing modules.

  • Resolved chat becoming empty or unresponsive when switching environments.

  • Fixed ladder and scene launch exceptions.

  • Improved handling of Steam purchase errors.

  • Reduced UI misfires caused by scrolling interactions.

๐Ÿช Missions & Progression

  • Adjusted daily mission rewards and resource balance.

  • Fixed tutorial soft-locks during planetary travel.

  • Corrected storyline progression checks.

  • Improved onboarding battle camera behavior.

  • Fixed reward display clarity for multi-battle missions.

๐Ÿ›’ Economy & Shop Fixes

  • Fixed shop purchase errors affecting crew items.

  • Corrected missing equipment and icons in fabrication and shops.

  • Inbox Claim All button now works reliably.

  • Purchase limits now apply per-item per-player correctly.

  • Bank promotion and purchase flow fixes.

๐ŸŽจ Visual & Audio Fixes

  • Restored missing weapon icons and VFX impact effects.

  • Fixed missile explosion visuals not appearing.

  • Corrected ship interior lighting/emission issues.

  • Fixed shrinking destroyed tiles causing invisible room blocking.

  • Adjusted animations and pixel distortion issues.

  • Fixed missing SFX during early missions.

๐Ÿž Summary of Resolved Issues

This patch resolves 60+ bugs and usability issues, including:

  • PvP UI overlaps and missing action indicators

  • Ability cooldown mismatches

  • AI ability execution failures

  • Incorrect enemy ship display in battles

  • Progress bars not appearing reliably

  • Tutorial progression blockers

  • Shop and fabrication errors

  • Chat instability

  • Asset loading slowdowns

  • Visual inconsistencies and missing icons

  • Multiple combat logic edge cases

โค๏ธ Thank You

Your feedback continues to shape Pixel Starships 2. This update is part of our ongoing effort to make everyday gameplay smoother, clearer, and more reliable as we move toward upcoming feature updates.

See you among the stars, Captain.

Source

Steam News / 25 February 2026

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