Pixel Starships 2
Steam News 20 February 20263mo ago

Part 2 of Feburary Feature Update (v0.8.99) & Lunar New Year Rollout

🚀 Pixel Starships 2 — v0.8.99 Part 2 of the February Feature update has landed. In this update we've introduced A new Quatrain ship model. Over 15 new equipment added. New crafting recipes and balance. Abilities system…

Update log

Full Pixel Starships 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

18 fixes5 additions13 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
  • UI and audio
  • Performance
addedIn this update we've introducedA new Quatrain ship model.
addedIn this update we've introducedOver 15 new equipment added.
addedIn this update we've introducedNew crafting recipes and balance.
addedIn this update we've introducedNew daily free loot in Starbank
addedIn this update we've introducedLunar new year limited edition crew
fixed⚔️ Gameplay & AI ImprovementsFixed an issue where Critical Attack special abilities would not trigger correctly.

🚀 Pixel Starships 2 — v0.8.99

Part 2 of the February Feature update has landed.

In this update we've introduced

  • A new Quatrain ship model.

  • Over 15 new equipment added.

  • New crafting recipes and balance.

  • Abilities system refactor

  • New daily free loot in Starbank

  • Lunar new year limited edition crew

  • Room Skins system

  • A bunch of system enhancements

⚔️ Gameplay & AI Improvements

  • Fixed an issue where Critical Attack special abilities would not trigger correctly.

  • Resolved AI command problems preventing “Use Special Ability” from activating reliably.

  • Fixed training inconsistencies affecting Gym crew training behaviour.

  • Corrected special ability activation logic during combat.

  • Improved ability handling during PvP encounters.

🧭 Battles & Progression

  • Improved “Win 3 Battles” reward display clarity and feedback.

  • Fixed battle state issues when travelling between planets.

  • Addressed multiple PvP action cell inconsistencies.

  • Improved ground battle requirements display and usability.

🎨 UI / UX Improvements

  • Fixed overlapping UI elements in several screens.

  • Improved crew ability interface layout in PvP.

  • Corrected tutorial popup frame sizing and alignment.

  • Fixed font colour and alignment issues in tutorial bubbles.

  • Resolved text overlap problems across multiple menus.

  • Improved overall interface readability and consistency.

🛠️ Fabrication, Items & Economy

  • Fixed fabrication screen error messages appearing incorrectly.

  • Resolved issue where pilot gear failed to appear in fabrication.

  • Fixed bank promotion display issues.

  • Improved armour UI shader integration.

🛒 Market & Navigation

  • Fixed scrambled Market filter button visuals.

  • Improved market interface stability and responsiveness.

🎧 Visual & Audio Fixes

  • Fixed missing or incorrect SFX during the prologue mission.

  • Resolved ship interior emission rendering exceptions.

  • Various visual polish improvements across ship interiors and UI shaders.

📘 Tutorials & Onboarding

  • Improved tutorial UI presentation and clarity.

  • Fixed multiple tutorial display inconsistencies.

  • Enhanced onboarding visual consistency.

🧩 Stability & Bug Fixes

  • Fixed several critical and show-stopper bugs causing gameplay interruptions.

  • Improved overall game stability across multiple systems.

  • General performance and reliability improvements.

Overall:

This update focuses on combat reliability, UI polish, fabrication fixes, and major bug resolution, improving stability and player experience across battles, progression, and core interfaces.

Source

Steam News / 20 February 2026

Open original