Update log
Full Pixel Starships 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Store
- UI and audio
- Fixes
- Performance
Pixel Starships 2 – Release Notes
Our March Feature Update is rolling out!
v0.8.992
Commanders! This update brings new content, gameplay improvements, balance changes, and a number of bug fixes to improve your starship command experience.
⸻
🚀 Balance Changes
• Stinger DPS capped – slightly lowered stinger damage at top level.
• Crew HP Buff – All crew receives 2 extra HP
• Pirate Low Level Layout – Pirate faction gets more usable low level layout as well as new visual refactor (note if you currently have a lv1-3 pirate ship some rooms may be moved to inventory)
• Extra Oxygen Update – Coming end of the month
✨ New Content
• Phoenix Crew Added – A brand new crew member joins the roster.
• Meowy Character Added – New character available in the game.
• Rush Command Items Implemented – New items enabling free Rush mechanics will be available towards the end of the month.
• Alliance Trophy Tracking – Players can now see trophies when searching alliances.
• Dungeon System Refactor – Backend improvements preparing for future dungeon content.
• New Pirate Rendition – More vibrant default pirate ship rendition. (the old pirate ship will be available as a visual Skin in future update).
⸻
⚙️ Gameplay Improvements
• Crew HP Formula Updated for better balance across battles.
• Aarson Ability Adjusted to improve combat effectiveness.
• Ship Room Placement Checks Optimised for smoother building.
• Rush Command Activation Logic Improved.
• Starbank Optimisations for faster purchases and fixes reliability problems.
• Chat UI Improvements for clearer communication with your friends and fleet.
• New Lab UI for easier research operations
• New Shop UI to plan facility upgrades
⸻
🎮 User Experience Improvements
• Improved onboarding battle flow and tutorial behaviour.
• Enhanced room profile capture system for higher resolution ship previews.
• Adjusted camera behaviour for ship mini-cam views.
• Improved mission ship room removal handling.
⸻
🐞 Bug Fixes
• Fixed an issue where onboarding battles incorrectly displayed ship model.
• Fixed mini-cam camera alignment issues.
• Fixed grid offset issues on Pirate Level 4.
• Fixed edge case room placement bugs when building ships.
• Fixed cases where Rush Command could not activate despite valid conditions.
• Various UI and backend fixes to improve overall stability.
⸻
🚀 Performance
• Backend improvements and refactoring to support upcoming features and larger battles.
Source
