In this update3
Full notes
Full PIVOT! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Store
PIVOT! changes
General Improvements
Added a coffee machine item
Players are now able to draw their face in the lobby
Players now have unlimited stamina in the lobby
Grandma can no longer walk through walls
Grandma can now be hit with a baseball bat to briefly stun her and stop her current action
Medkit items now heal only 50% of the player’s health
Bumping into NPCs now causes damage to the player
Changed furniture placement trigger areas to be more consistent
Furniture placement areas now only accept one piece of furniture per spot
Audio & Visual
Added UI button SFXs for select, back, and hover
Added SFXs for rake hits, player stun states, and truck door opening
Added an SFX for the 5-second startup countdown
Footstep sounds are now different for local and remote players
Out-of-time SFX no longer loops endlessly
Road ambient sound is now positional and can only be heard near the road
Bug Fixes
Cash machine animations are now visible to all players in the lobby, not just the host
First-person arm animations should now play correctly again
Fixed a bug where the host’s first-person arms were visible to all players when using a repair kit
Fixed a visual issue where the client’s stamina bar flickered when carrying furniture
Fixed a bug where the camera did not fall with the player when stepping into a puddle or onto a rake
Fixed a bug where players could levitate when jumping and walking against the shop counter
Fixed a bug where clients could not see placement indicators when using the tablet
Fixed a bug where the van button could be triggered without being pressed
Fixed a bug where every player in the lobby played the repair kit animation when the host used a repair kit
Source
Changelog.gg summarizes and formats this update. How we read updates.
