In this update4
Full notes
Full PIVOT! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
PIVOT! changes
General Improvements
Grandma can now be shoved, briefly stunning her and causing her to drop the item she is holding
Changed usable item carrying to a toggle instead of requiring players to hold down the pickup button
Usable items no longer spin in players’ hands
Usable items now lose their colliders when picked up
Carrying furniture with multiple players is now much smoother
Added a system where the size and the amount of furniture spawned are tied to each other
Level Design
Added ventilation pipe decorations to the shop roof
Added an invisible collider under the shop that teleports anything that falls out of the shop back inside
Audio & Visual
Updated the furniture correctly placed VFX
Updated the furniture staying in correct place VFX
Updated the furniture place indicator VFX
Bug Fixes
When the bat breaks the players animation state now resets back to default
Source
Changelog.gg summarizes and formats this update. How we read updates.
