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Steam News1 February 20197y ago

Update 1.05 released

Added framerate and v-sync options Simplified weapon power mechanic Each perk can now only be selected once Adjusted difficulty such that midgame is easier and late game is harder Rivals are now stronger 9 new Tech pick

Full notes

Full PION update

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What changed

4 fixes9 additions20 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedAdded framerate and v-sync options
changedSimplified weapon power mechanic
addedEach perk can now only be selected once
changedAdjusted difficulty such that midgame is easier and late game is harder
added9 new Tech pickups added
added3 new levels added
  • Added framerate and v-sync options

  • Simplified weapon power mechanic

  • Each perk can now only be selected once

  • Adjusted difficulty such that midgame is easier and late game is harder

  • Rivals are now stronger

  • 9 new Tech pickups added

  • 3 new levels added

  • New secondary weapon added: Octaburst

  • Beehive weight class reduced from Heavy to Medium

  • Torpedo weight class reduced from Heavy to Medium

  • Fixed Quasar rarity being much higher than intended

  • Molter matter cost increased

  • Sentry Mines now use a more consistent firing pattern

  • Fixed overcharged beam weapons being able to fire overlapping beams

  • Intelligent enemies are now more likely to chase the player through teleports

  • Adjusted Blast FX to be more distinctive

  • Updated Mako textures

  • Fixed jump charge sound not being affected by volume settings

  • Fixed Blackbird turn rate being much higher than intended

  • Various lighting improvements

  • Lamps can now be destroyed(!)

  • Reduced Firebomb screenshake intensity

  • Updated Thorax firing sound

  • Updated Sicklepulse firing sound

  • Updated Plasma firing sound

  • Updated Scepter firing sound

  • Updated Assault Rod firing sound

  • Updated Cleaver firing sound

  • Added new Trident firing sound

  • Added new Torpedo firing sound

  • Reworked rival spawn sound to more recognizable

  • Improved various weapon FX

  • Improved homing lock feedback

  • Added missing weapon announcements

  • Major performance optimizations

Source

Steam News / 1 February 2019

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