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Steam News29 August 20178y ago

PION v0.264 released

Early Access 0.264 Changelog: New player craft added New secondary weapon added 3 new primary weapons added New level added 3 new enemies added Adjusted difficulty curve Added onboard computer announcer Added scoring sy

Full notes

Full PION update

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What changed

7 fixes13 additions10 changes3 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
addedNew player craft added
addedNew secondary weapon added
added3 new primary weapons added
addedNew level added
added3 new enemies added
changedAdjusted difficulty curve

PION changes

addedNew player craft added
addedNew secondary weapon added
added3 new primary weapons added
addedNew level added
added3 new enemies added

Early Access 0.264 Changelog:

  • New player craft added

  • New secondary weapon added

  • 3 new primary weapons added

  • New level added

  • 3 new enemies added

  • Adjusted difficulty curve

  • Added onboard computer announcer

  • Added scoring system

  • Enemies can now be rammed

  • Increased hull of all player craft

  • Improved handling of all player craft

  • All player craft now have one primary and secondary bank

  • Improved appearance of various UI elements

  • Added glow effect to ingame UI

  • Reworked craft and weapon icons

  • Reworked and expanded upgrade systems

  • Increased rarity of powerful secondary weapons

  • Removed Power Cores

  • Reduced mine detonation delay

  • Enemies now have a small chance of dropping a weapon when killed

  • All enemies are now less aggressive

  • Added new credits pickup models

  • Improved enemy damage and death FX

  • Improved volume mixing for better spatial awareness

  • Weapons with no ammo can no longer fire at a reduced rate

  • Enemies no longer perform suppressive fire while the player is cloaked

  • Added bullet casing sounds

  • Fixed bouncing projectiles not being able to bounce off doors

  • Fixed a crash related to fuel consumption

  • Fixed scoreboard displaying too many entries

  • Fixed gameplay audio continuing when exiting to main menu

  • Fixed pickups dropped from enemies sometimes not being affected by physics

  • Fixed homing warning displaying after a homing projectile is no longer tracking the player

  • Fixed ambient sounds not being played correctly

Source

Steam News / 29 August 2017

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