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Steam News20 April 20262mo ago

PinKeep Demo: 0.2.7 Patchnotes

Updated flipper angles Fixed a sound issue with bone rails Fixed a sound issue with waterfall in overworld map Increased ball linear damping Gate Kneblins are now immediately active when the gate is placed Kneblins that

Full notes

Full PinKeep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions10 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
  • Balance
changedUpdated flipper angles
fixedFixed a sound issue with bone rails
fixedFixed a sound issue with waterfall in overworld map
changedIncreased ball linear damping
addedYou can now choose to skip the tutorial from the beginning or choose to play it again even if you beat it already
changedImproved ball rolling animations
Tiers until boss have been1512Tiers until boss have been decreased, nerf
  • Updated flipper angles

  • Fixed a sound issue with bone rails

  • Fixed a sound issue with waterfall in overworld map

  • Increased ball linear damping

  • Gate Kneblins are now immediately active when the gate is placed

  • Kneblins that used to walk from the keep to a building are now immediately there for action

  • You can now choose to skip the tutorial from the beginning or choose to play it again even if you beat it already

  • Improved ball rolling animations

  • Rebalanced ball fire price increase (Increases now with the stage progression)

  • Tiers until boss have been reduced from 15 to 12

  • First elite fight happens earlier but is easier

  • Fixed a small bug where after continue, the control would jump to subscribe to newsletter in the end demo screen for gamepad. it now jumps to "play again"

  • Fixed a bug when opening a merchant a second time

  • Fix defeat screen not showing unlocks even though something was indeed unlocked

  • Improved performance of fast ball

  • Force Push indicator no longer rotates with the ball

  • Level duration has been reduced in general

  • Added new overworld icons

  • Fixed water background for widescreen

  • Beautified map background

  • Bouncy Ball is now more bouncy

  • MerchantFixed entrance points so they are never walking along the bottom of the map
  • Improved enemy routes

  • Large Gate is now a large building

  • Removed stability from card upgrades

  • Improved resinate VFX

  • Fixed a bug where resin buildings could cause rendering issues

  • Fixed a bug where the ball could go out of range

  • Fixed a bug where the passive coin gain would stop working after a while

Source

Steam News / 20 April 2026

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