Full notes
Full PinKeep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- Balance
Fixed balls killing enemies through resources
Improved performance of balls a lot
Fixed balls sometimes not hitting enemies
Added start fight animation
Added victory animation
Spawn points now get destroyed when you win the game
Matched wet condition VFX color to water infusion
Levels now end immediately after last kill (added fanfare for victory)
Added elemental arrows (resin, water)
Gates and BallistaRower now shoot elemental arrows based on infusion or ball types that last hit them
Arrowmaker no longer makes fire arrows
Arrows increase range and accuracy of ranged buildings
Melee enemies can now be infused by the ball as well
Added feedback window when players quit the demo game early (in the first 10 mins)
Fix enemies not attacking each other when they were too far away
Fix melee hero not attacking
Source
Changelog.gg summarizes and formats this update. How we read updates.
