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Latest PiiSim updates
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- PiiSim
Spring changes
Changes Main Added speedrun leader list, you must pass LVL 5 to get into it. Demo version updated to "people update" version. Now all objects reproduce the sound of the impact, this sound is quieter and has a weaker pri…
Patch notes15 changes1 numericFix - PiiSim
People update
People have been added to the game. This is the most basic change in the current update. More detailed list of changes below: LVL 1 Tiles on the wall on the left and right can now be destroyed LVL 2 Added people Сhanged…
Announcement14 changesFixGameplay - PiiSim
Сrowdfunding for Big Update PiiSim
Hello, I know that it’s quite late, but if you like this game and you want to develop it, then with this purpose, crowdfunding was launched. This big update will include: Add support for other languages Rebild level 2,…
Announcement4 changesGameplay - PiiSim
Сhanges for august
Global change a red cross is drawn if the object now it’s impossible to break, but soon it will be possible redone OverTime mechanics shader changed to ignore range fog calculation if the pixel is yellow corrected alpha…
Announcement12 changesFixPerformance - PiiSim
Сhanges for July
Global change Added simple cheat blocker test Now the results table will be updated every year Found and fixed a bug due to which achievements could only be obtained when you first start the game LVL 1 Added sleepers Ad…
Announcement7 changesFixGameplay - PiiSim
Сhanges for June
Global change Added a free demo where you can play only up to level 3 inclusive. Сhanged the principle of removal of destroyed objects, any object will be deleted in 90 seconds, but if you don’t pay attention to it then…
Event13 changes1 numericGameplay - PiiSim
Сhanges in the last 2 weeks
Main changes pressure scale is now at the bottom of the screen and the pressure drop notification was combined if the charge scale is full, you get a notification text size of avatars uploaded in the friends table has b…
Announcement4 changesGameplay - PiiSim
50% discount!
50% discount now Now there is a 50% discount. discounts of this size will never be again. Have time! Soon the game will come out of early access, since most things have been done, but this does not mean that the game wi…
Announcement2 changesUI/audioGameplay - PiiSim
Any changes - small update
Main change Pressure scale is now on envelops of score Added pause on "pause" button A bit more information in the tutorial LVL 2 Added new 1 advertising for standard size billboard LVL 3 All cars give more points, this…
Announcement5 changesGameplayBalance - PiiSim
Randomization update 1
Main change With the pressure of the damage radius more Now when the pressure is up, the camera shifts left and right by the amount of pressure The main house appears at a random place along the first road. Some targets…
Announcement2 changesBalanceGameplay - PiiSim
small fixes
The leaderboard shows a maximum of 10 participants leaderboard can shift the displayed 10 positions relative to the player's position leaderboard now loads medium-sized avatars atomic explosion is displayed correctly fl…
Announcement - PiiSim
Add "World Top" leaderboard
Main change Add "World Top" leaderboard. Now to have a table with players. therefore, it may by now look ugly, but as there will be enough players in it, it will be improved in future.
Announcement1 changeGameplay - PiiSim
Small fixes
New achievements Wrong Moses - Complete LVL V Catcher - Shoot down 10 tank shells Downed bird - shoot down a fighter Lessons are canceled - Destroy scholl bus Pensive - Lose with having zero score Сorrections partially…
Announcement - PiiSim
Tsunami update
Global change Priority of emotion of fear became higher than emotion of aggression LVL 2 Traffic light gives you the normal points LVL 3 The number of points received for a large billboard has increased All cars have 4…
Announcement3 changesGameplayServer - PiiSim
Nuclear explosion update + small bugfix
Global change contrast has been reduced now displays the number of points from the destroyed target is given full charge, with the completion of the level when the charge is full, the interface lets you know about it fa…
Announcement6 changesGameplayUI/audio - PiiSim
small update
Global change if the game is not active, it stops the shader tracing the contour of the objects become clearer now all target-objects are painted only in yellow now health of objects cannot be below zero now the viewing…
Store9 changesPerformanceBalance



