Full notes
Full PiiSim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Performance
- UI and audio
People have been added to the game. This is the most basic change in the current update.
More detailed list of changes below:
LVL 1
Tiles on the wall on the left and right can now be destroyed
LVL 2
Added people
Сhanged the path in front of the house, so that people do not get stuck
LVL 3
Added tarp truck
Cars after destruction spawn people
Сar wheels now bounce
Fixed bug when wheels are not removed and at the end of the game there are a lot of them.
Сars always let pedestrians pass
Now the number of live cars cannot exceed 50
LVL 4
Tanks now have a black hole texture
Reduced start threshold of damage for a nuclear power plant
LVL 5
Added another ring for animating an underwater atomic explosion
Other
Shader has been completely replaced
Settings menu changed
Now PiiSim can support languages other than English
Russian translation text added
Now you can change the resolution from the game
If now “overtime” mode and you are straining, then your pressure does not fall.
Alpha of fear emotion texture is changed, now teeth do not shine through.
In the game loading mode, a list of donators has been added. This list will be updated with the release of game updates.
Remote start menu with graphics settings, due to uselessness
loading is noticeably faster
What's next? During the spring, small updates will be released that fix bugs that I did not have time to notice, and in general minor corrections regarding the visual design. In the summer, if there is community support, a major update will be developed that will affect gameplay at all levels except 1. Namely, I want to improve randomization, add new enemies like an army helicopter firing rockets, add train and add targets etc. I would also like to add new achievements, and other leaderboards such as Speedrun leaderboard. For a year I had a lot of time to think about what the players want, but due to poor sales I had to be distracted by other projects and this I did not do so intensively, now you can always help PiiSim development through PayPal on koker007@yandex.ru
Thank you for being and enjoy the game.
Source
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