Full notes
Full PiiSim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Global change
contrast has been reduced
now displays the number of points from the destroyed target
is given full charge, with the completion of the level
when the charge is full, the interface lets you know about it faster
a slider is made for the friends tab, if there are more than a window
+1 phrase when loading
LVL 1
bath weight is half as much
LVL 2
player move speed doubled again
fire escape on the left is replaced by a destructible model
model of building under construction added
LVL 4
number of cars reduced by 4 times
tanks start shooting from a closer distance
LVL 5
Added underwater nuclear explosion
possible changes I'm not sure, but it looks like you can destroy a tank shell what's next? I will do a tsunami which will be from an atomic explosion and move towards the player destroying objects. it will be the logical conclusion of the game. then there will be randomization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
