Full notes
Full Phantom Hysteria update
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What changed
- Gameplay
- Balance
- Fixes
Gameplay Changes
Changed lobby type wording to Solo/Co-op
Jones House has been updated to help guide players to the basement
Matchmaking has been temporarily disabled
The timer for preparation of the Untethering phase has been lowered to 15 seconds for single player lobbies
Wording on the Main Menu has been updated; "Host Game" is now "Create Game" and "Join Public" is now "Join Game"
Balance Changes
Phantom health regen when not all evidence was found has been lowered
Phantom behavior and damage has been adjusted for Novice difficulty
The damage from the EMFG has been buffed slightly
Bug Fixes
Player collision is now fixed on dead players
Percentage of phantom's health shows 1% when phantom is not dead yet
Fixed a bug when switching Homebase monitor menu tabs would sometimes default the difficulty to Normal
All settings should now be working properly and stored correctly when changing them
Player Subtitles will no longer duplicated on client
Source
Changelog.gg summarizes and formats this update. How we read updates.
