Update log
Full PHANTOM update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Balance
Hidden Item 1 will now start working quicker. For large maps, this should balance out well, but for small, it won't be until the around the time the ghost starts interacting.
Balanced Wall Writing chances across all maps (note: still requires ghost to be 'willing to interact')
Fixed an incorrect Wall Writing spawn on The Ghost Ship (lounge area) and The Arcade (Game Room)
Fixed an issue where items could Stack with the "Auto Switch to picked up items" setting on.
Increased chance of certain Light and TV interactions.
Increased likelihood of Ghost Manifestations.
Also. The game has been out for almost a Week now! And this is the 8th update so far.
Honestly, this has been one of the most stressful weeks I've had in... a long, long time.
Putting out something I've been working on for so long has been pretty stressful,
But it's something I (really) hope will get better/less over time.
I'm pretty happy with the state of the game now.
I'll be taking a short break (probably the rest of the week) then I'll start working on the next map.
Source
