HomeGamesUpdatesPricingMethodology
Steam News15 June 202611d ago

Pebble Knights Early Access Hotfix v0.1.17

Steam post imageHello, Pebble Knights! We have released an urgent hotfix for the issue where letters were not appearing in v1.17. This update also includes several multiplayer UX improvements.

Full notes

Full Pebble Knights update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes1 removal
  • Gameplay
  • Events
  • Fixes
  • UI and audio
  • Server
fixedSteam post imageHello, Pebble Knights! We have released an urgent hotfix for the issue where letters were not appearing in v1.17. This update also includes several multiplayer UX improvements. Please see the details below.
removedContent AdjustmentsRoyal Mandu Jeongol (Challenge) : When the King dies, the entire party will no longer be wiped out immediately. Instead, all hell will break loose.
changedContent AdjustmentsBomb Appétit (Angel Buff) : The Attack Power gained from eating bombs has been changed to a random value.
fixedBug FixesFixed an issue where letters were not appearing in v1.17.
addedBug FixesThe "Exit to Lobby" feature could cause confusion, so it can now only be used during the ending credits.
fixedBug FixesFixed an extremely rare issue in single-player where the final boss could appear on Floor 27.

Steam post imageHello, Pebble Knights! We have released an urgent hotfix for the issue where letters were not appearing in v1.17. This update also includes several multiplayer UX improvements. Please see the details below.

[Content Adjustments]

  • Royal Mandu Jeongol (Challenge): When the King dies, the entire party will no longer be wiped out immediately. Instead, all hell will break loose.

  • Bomb Appétit (Angel Buff)The Attack Power gained from eating bombs has been changed to a random value.

[Bug Fixes]

  • Fixed an issue where letters were not appearing in v1.17.

  • The "Exit to Lobby" feature could cause confusion, so it can now only be used during the ending credits.

  • Fixed an extremely rare issue in single-player where the final boss could appear on Floor 27.

  • JUNE 16th 3:00 (PST): Fixed an issue where sound settings were not applied properly under certain conditions.

[Multiplayer Improvements]

  • Improved the clarity of the update notification when a version update is required in multiplayer.

  • Improved the Continue UX for Knights.

  • Fixed an issue where other players could not join when starting multiplayer after a single-player session.

Thanks to your valuable feedback, Pebble Knights continues to improve. We truly appreciate your support! We will keep working hard to make Pebble Knights even more fun. Thank you for your continued interest and support! The Pebble Knights Team For more news and stories, join us on Discord! https://discord.gg/pebble-knights

Source

Steam News / 15 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.