Full notes
Full Pebble Knights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
https://clan.akamai.steamstatic.com/images/45229700/7a9df473735f1692ca76eb316f4a47c69b700774.png Hello, Knights!
In this update, we've added a new Trait that lets you catch your breath between fights and regroup, while focusing on fixing major bugs and improving overall stability.
Thanks to your feedback, Pebble Knights continues to grow stronger.
[Thanks for Bug Reports]
Thanks to the detailed reports from our community and Discord, we were able to quickly identify and fix the "Find the Loyalist" freezing issue and the Underworld blackout problem.
We truly appreciate everyone who took the time to report these issues and help us improve the game!
Full details below.
[New Trait & Balance Changes]
New Trait Added
Zen State: Standing still gradually restores HP. Helps you recover and prepare for the next fight.
Early Ranged Weapon Improvements
- SlipperSlightly increased fire rate.
- Brick & Stinky BootsAdded knockback on hit, making it easier to keep distance from enemies.
[Bug Fixes & Stability Improvements]
Combat & System Stability
Fixed a critical issue where the game could freeze when "Summon a Loyal Knight" was triggered.
Fixed a bug where "Cleanup" Trait would sometimes spawn only 1 BingBing Knight instead of 2. (it should spawn 2!)
Underworld Progression Fix
Fixed an issue in single-player (Bot OFF) where the screen would turn black and freeze when moving to the next floor. You can now explore the depths of the Underworld without interruptions.
We'll keep doing our best to make Pebble Knights even more fun.
Thanks for all your support and feedback!
Thank you,
The Pebble Knights Team
For more updates and news, join our Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
