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Steam News15 April 20262mo ago

Pebble Knights Early Access Update v0.1.1

Steam post image Hello, Pebble Knights! This update was made possible thanks to your detailed reports and valuable feedback. Our team carefully reviews every single Steam review.

Full notes

Full Pebble Knights update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions4 changes0 removals
  • Balance
  • Performance
fixedBoss & Combat Balance ImprovementsFinal Boss "Mr. & Mrs. Fist" Rework Improved the battle tempo while maintaining tension. Fixed an issue where the boss fight could become stuck. → We sincerely apologize to anyone affected by this issue.
fixedBoss & Combat Balance ImprovementsBoss & Monster Pattern Adjustments Magnite: Increased attack tempo for more engaging combat. Rock Mary: Adjusted patterns for better solo play experience. Penny Dice: Fixed an issue where summoned dice could be unintentionally hit by Lucifer's attacks.
fixedSystem Optimization & Stability ImprovementsGameplay Environment Improvements Improved network stability to reduce lag. Fixed some cases where the game would close or disconnect from the host. Reduced "Not Responding" issues for a smoother experience. → We are continuously working to improve performance. Please report any issues you encounter.
fixedSystem Optimization & Stability ImprovementsSystem & QoL Updates Auto-attack settings are now preserved after restarting the game. Fixed a crash that occurred in Japanese settings when having the "Shrinking Curse" trait. Improved Bot behavior so they no longer consume items indiscriminately. → Your companions should now behave much more considerately. After the "Giant Poop" appears, the downtime has been increased. Fixed a bug where the Clover effect would trigger excessively in certain situations. Fixed a bug where the Roulette Room could display an empty selection screen, preventing the game from progressing. Due to a bug, the "Devil’s Touch" Devil Debuff will not appear for the time being.
fixedSystem Optimization & Stability ImprovementsThere are still many improvements to be made. For this update, we prioritized critical fixes that could be addressed quickly on a daily basis.
changedSystem Optimization & Stability ImprovementsWe'll continue doing our best to make Pebble Knights even more enjoyable.

Steam post image Hello, Pebble Knights!

This update was made possible thanks to your detailed reports and valuable feedback. Our team carefully reviews every single Steam review. We're happy to act on the feedback in positive reviews, and they truly motivate the entire team. We also read through every piece of critical feedback with care. It's tough to hear at times, but we take it seriously.

We'll continue listening closely to your voices and keep improving the game to return the support you've shown us.

We'd like to sincerely thank all of you. To everyone who reported bugs through the community and Discord, and to those who shared thoughtful feedback via Steam reviews, we truly appreciate it. Your input is what makes Pebble Knights stronger.

Please check the details below for this update.

[Boss & Combat Balance Improvements]

  • Final Boss "Mr. & Mrs. Fist" Rework

    • Improved the battle tempo while maintaining tension.

    • Fixed an issue where the boss fight could become stuck. → We sincerely apologize to anyone affected by this issue.

  • Boss & Monster Pattern Adjustments

    • MagniteIncreased attack tempo for more engaging combat.
    • Rock MaryAdjusted patterns for better solo play experience.
    • Penny DiceFixed an issue where summoned dice could be unintentionally hit by Lucifer's attacks.

[System Optimization & Stability Improvements]

  • Gameplay Environment Improvements

    • Improved network stability to reduce lag.

    • Fixed some cases where the game would close or disconnect from the host.

    • Reduced "Not Responding" issues for a smoother experience. → We are continuously working to improve performance. Please report any issues you encounter.

  • System & QoL Updates

    • Auto-attack settings are now preserved after restarting the game.

    • Fixed a crash that occurred in Japanese settings when having the "Shrinking Curse" trait.

    • Improved Bot behavior so they no longer consume items indiscriminately. → Your companions should now behave much more considerately.

    • After the "Giant Poop" appears, the downtime has been increased.

    • Fixed a bug where the Clover effect would trigger excessively in certain situations.

    • Fixed a bug where the Roulette Room could display an empty selection screen, preventing the game from progressing.

    • Due to a bug, the "Devil’s Touch" Devil Debuff will not appear for the time being.

There are still many improvements to be made. For this update, we prioritized critical fixes that could be addressed quickly on a daily basis.

We'll continue doing our best to make Pebble Knights even more enjoyable.

Thank you for your continued support and feedback!

Thank you,

Pebble Knights Team

Join our Discord for more updates and discussions!

https://discord.gg/jdbnJt9vpy

Source

Steam News / 15 April 2026

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