Full notes
Full Pebble Knights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
https://clan.akamai.steamstatic.com/images/45229700/ff319881ff127c7b69cde9ff48a1bc6aef111b2f.png Hello, Pebble Knights!
This update is based on the valuable feedback from our players. We've made an initial round of improvements to our Bot companions, so they can better support you as reliable partners, especially during progression and mining.
We're aware that there are still many areas that need improvement, including single-player experience, boss fights, Underworld Bot performance, and overall optimization.
We'll continue working quickly and steadily to make your adventures smoother. Stay tuned!
Check out the details below.
[System Updates & Improvements]
Bot Companion "Co-op AI" Improvements (Brain Tune-Up)
Bots now prioritize your progression.
Instead of grabbing items randomly, they act with team growth in mind.
Improved mining and resource delivery logic → Resources are now used where they're needed most for upgrades and team progression.
Improved emergency response → Bots will quickly move to revive downed allies.
[Bug Fixes & Optimization]
Fixed Bot pathfinding issues in the Laplasia boss floor.
Improved optimization for some traits and weapons.
Fixed an issue where ring traits were not properly applied.
We carefully review every piece of feedback you share, and we'll keep improving the game step by step.
We'll continue doing our best to make Pebble Knights even more fun.
Your feedback always means a lot to us!
Thank you,
Pebble Knights Team
Join us on Discord for more updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
