In this update3
Full notes
Full Passion Eye update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Performance
Passion Eye changes
Changelog
Game
π Features
(Interaction) Implemented interactable doors. They can be opened and closed in the Studio as well
(Content) Added Love Suite map including 12 studio objects
(Shaders) Added shading manager, automatically added if not already present in the scene.
π Bug Fixes
(Preview) Adjusted visibility of some elements in Feature Preview (reported by the community)
(Character) Resolved case where purposely removed textures/clothes/hair were added back when loading cards (reported by the community)
(Outline) Resolved case where loading a card on a highlighted character will result in some worn objects not being highlighted (reported by the community)
(graphics) Fixed wrong render target in toon outlines which could cause darken scenes in some screen/gpu configurations
(Clothing Fitting) Clothing meshes are no longer reused for clothing fitting to prevent same deformations applying to all charas wearing it (reported by the community)
(graphics) Fixed wrong render target in toon outlines which could cause darken scenes in some screen/gpu configurations
Source
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