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Steam News8 May 20251y ago

Update: v0.1.17.0

Changelog Game πŸš€ Features (Studio) Implemented particle systems support with playback options (Modding) Implemented moddable character base meshes (Shaders) Added baked and realtime GI support to new Shaders (Shaders)

In this update3

Full notes

Full Passion Eye update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
addedπŸš€ Features(Shaders) Added baked and realtime GI support to new Shaders
addedπŸš€ Features(Shaders) [**breaking**] New shaders family to replace previous ubershaders
removedπŸ› Bug Fixes(Pause) Pausing is no longer allowed during loading to prevent being infinitely stuck loading while paused
fixedπŸ› Bug Fixes(DataObject) Resolved some cases where saving a studio scene or a maker preset would fail
changedπŸ› Bug Fixes(Lighting) Adjusted title scene lighting and global illumination
fixedπŸ› Bug Fixes(Shaders) Eye not appearing in UI when taking a screenshot

Passion Eye changes

added(Shaders) Added baked and realtime GI support to new Shaders
added(Shaders) [**breaking**] New shaders family to replace previous ubershaders
removed(Pause) Pausing is no longer allowed during loading to prevent being infinitely stuck loading while paused
fixed(DataObject) Resolved some cases where saving a studio scene or a maker preset would fail
changed(Lighting) Adjusted title scene lighting and global illumination

Changelog

Game

πŸš€ Features

  • (Studio) Implemented particle systems support with playback options

  • (Modding) Implemented moddable character base meshes

  • (Shaders) Added baked and realtime GI support to new Shaders

  • (Shaders) [**breaking**] New shaders family to replace previous ubershaders

πŸ› Bug Fixes

  • (Pause) Pausing is no longer allowed during loading to prevent being infinitely stuck loading while paused

  • (DataObject) Resolved some cases where saving a studio scene or a maker preset would fail

  • (Lighting) Adjusted title scene lighting and global illumination

  • (Shaders) Eye not appearing in UI when taking a screenshot

  • (Shaders) Eye distortion with highlight transparency

  • (Shaders) Eye part not disabling if texture color mode was selected

  • (Materials) [**breaking**] Upgraded all materials to use new shaders

Source

Steam News / 8 May 2025

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