HomeGamesUpdatesPricingMethodology
Steam News30 March 20263mo ago

v1.1.1 - Balancing Gatling Gun, Specials, & more

Game: Increased default target scores on every game mode Teams with a disadvantage player-count wise now get a reduction in respawn time Increased teams with an advantage player-count wise's respawn time Basketball: Mov

In this update5

Full notes

Full Paper Towel Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions43 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Workshop
  • Fixes
changedGame:Increased default target scores on every game mode
changedGame:Increased teams with an advantage player-count wise's respawn time
changedGame:Moved the goals further away in Desert maps
changedItems:Decreased min damage from 20 to 10
changedItems:Decreased max damage from 65 to 40
changedItems:Increased knockback from 35 to 40
min damage2010min damage decreased, nerfmax damage6540max damage decreased, nerfknockback3540knockback increased, bufflungeForce1112lungeForce increased, buff

Paper Towel Royale changes

changedIncreased default target scores on every game mode
changedIncreased teams with an advantage player-count wise's respawn time
changedMoved the goals further away in Desert maps
changedDecreased min damage from 20 to 10
changedDecreased max damage from 65 to 40

Game:

  • Increased default target scores on every game mode

  • Teams with a disadvantage player-count wise now get a reduction in respawn time

  • Increased teams with an advantage player-count wise's respawn time

Basketball:

  • Moved the goals further away in Desert maps

Items:

  • Gatling gun is much less common

  • Rocket launcher is less common

Bat:

  • Decreased min damage from 20 to 10

  • Decreased max damage from 65 to 40

  • Increased knockback from 35 to 40

  • Increased lungeForce from 11 to 12

  • Decreased swing duration from 0.3s to 0.25s

  • Increased bat health from 50 to 75

Gatling Gun:

  • Decreased bullets spawned in per shot from 5 to 2

  • Decreased spread from 45 to 40

  • Added linear drag to bullets

  • Decreased bullet lifetime

  • Increased shot force from 20 to 35

  • Decreased recoil force

  • Decreased rotational effect (increased rotational effect recovery speed)

  • Shots per clip 1500 -> 1000

Sponge:

  • Throwing the sponge when there is nothing absorbed no longer destroys the sponge

  • Is now held horizontally (should be easier to block shots while holding it now)

Specials:

Bubble Special:

  • Reduced explosion size

  • Made AOE sprite color match the teams color

  • Reduced bubbles from 5 to 4

  • Bubbles are now easier to delete by the opponents

  • Bubbles now expand more when they are about to pop

  • Increased passive charge time 25s -> 27s

Grapple Special:

  • Reduced max explosion damage from 95 to 85

  • Damage now falls off more harshly over distance

  • Increased passive charge time 21s -> 24s

Hammer Special:

  • Increased thrown hammer's explosion size substantially

  • Increased thrown hammer's explosion max damage from 30 to 50

  • Thrown hammer now spins faster

  • Increased throw force by 1

  • You can now roll with the hammer special

Missile Launch Special:

  • Increased passive charge time 23s -> 25s

  • Increased percent retained on death from 75% to 80%

Guns:

Chump:

  • Increased recoil force

  • Increased range

  • Increased shots per clip from 12 to 15

Dual Master:

  • Increased recoil force slightly

  • Increased shots per clip from 18 to 20

Gumshot:

  • Increased recoil force slightly

  • Increased shots per clip from 16 to 18

Mortar Mom:

  • Increased recoil slightly

Pop Pistol:

  • Decreased use delay from 0.4s to 0.35s

  • Decreased shots per clip from 5 to 4

  • Increased reload time from 1.75s to 1.85s

Uzi:

  • Increased range

  • Increased shot force from 16 to 18

  • Increased recoil force

  • Increased shots per clip from 60 to 90

Fixes:

  • Fixed where sponge item would bug out when thrown without having absorbed anything

Source

Steam News / 30 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.