In this update5
Full notes
Full Paper Towel Royale update
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What changed
- Gameplay
- Maps
- Balance
- Workshop
- Fixes
Paper Towel Royale changes
Game:
Increased default target scores on every game mode
Teams with a disadvantage player-count wise now get a reduction in respawn time
Increased teams with an advantage player-count wise's respawn time
Basketball:
Moved the goals further away in Desert maps
Items:
Gatling gun is much less common
Rocket launcher is less common
Bat:
Decreased min damage from 20 to 10
Decreased max damage from 65 to 40
Increased knockback from 35 to 40
Increased lungeForce from 11 to 12
Decreased swing duration from 0.3s to 0.25s
Increased bat health from 50 to 75
Gatling Gun:
Decreased bullets spawned in per shot from 5 to 2
Decreased spread from 45 to 40
Added linear drag to bullets
Decreased bullet lifetime
Increased shot force from 20 to 35
Decreased recoil force
Decreased rotational effect (increased rotational effect recovery speed)
Shots per clip 1500 -> 1000
Sponge:
Throwing the sponge when there is nothing absorbed no longer destroys the sponge
Is now held horizontally (should be easier to block shots while holding it now)
Specials:
Bubble Special:
Reduced explosion size
Made AOE sprite color match the teams color
Reduced bubbles from 5 to 4
Bubbles are now easier to delete by the opponents
Bubbles now expand more when they are about to pop
Increased passive charge time 25s -> 27s
Grapple Special:
Reduced max explosion damage from 95 to 85
Damage now falls off more harshly over distance
Increased passive charge time 21s -> 24s
Hammer Special:
Increased thrown hammer's explosion size substantially
Increased thrown hammer's explosion max damage from 30 to 50
Thrown hammer now spins faster
Increased throw force by 1
You can now roll with the hammer special
Missile Launch Special:
Increased passive charge time 23s -> 25s
Increased percent retained on death from 75% to 80%
Guns:
Chump:
Increased recoil force
Increased range
Increased shots per clip from 12 to 15
Dual Master:
Increased recoil force slightly
Increased shots per clip from 18 to 20
Gumshot:
Increased recoil force slightly
Increased shots per clip from 16 to 18
Mortar Mom:
Increased recoil slightly
Pop Pistol:
Decreased use delay from 0.4s to 0.35s
Decreased shots per clip from 5 to 4
Increased reload time from 1.75s to 1.85s
Uzi:
Increased range
Increased shot force from 16 to 18
Increased recoil force
Increased shots per clip from 60 to 90
Fixes:
Fixed where sponge item would bug out when thrown without having absorbed anything
Source
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