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Steam News8 June 202628d ago

v1.1.9 - New Gun Sprites, Balance, & Fixes

Game: Player Movement Speed: Increased rolling movement speed from 5.7 to 6 Increased duration of the speed boost after unrolling from 0.1s to 0.

In this update6

Full notes

Full Paper Towel Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions26 changes2 removals
  • Balance
  • Gameplay
  • UI and audio
  • Workshop
  • Fixes
changedGame:Player Movement Speed:
changedGame:Increased rolling movement speed from 5.7 to 6
changedGame:Increased duration of the speed boost after unrolling from 0.1s to 0.15s
changedGame:Decreased acceleration factor from 75 to 65
changedItems:Tweaked item pool spawn weights
changedItems:Health Potion:
rolling movement speed5.76rolling movement speed increased, buffduration of the speed boost after unrolling0.1s0.15sduration of the speed boost after unrolling increased, buffacceleration factor7565acceleration factor decreased, nerfhealth per tick1020health per tick increased, buff

Paper Towel Royale changes

changedPlayer Movement Speed:
changedIncreased rolling movement speed from 5.7 to 6
changedIncreased duration of the speed boost after unrolling from 0.1s to 0.15s
changedDecreased acceleration factor from 75 to 65
changedTweaked item pool spawn weights

Game:

Player Movement Speed:

  • Increased rolling movement speed from 5.7 to 6

  • Increased duration of the speed boost after unrolling from 0.1s to 0.15s

  • Decreased acceleration factor from 75 to 65

Items:

  • Tweaked item pool spawn weights

Health Potion:

  • Increased health per tick from 10 to 20

  • Increased time between ticks from 0.5s to 0.7s

Baseball Bat:

  • Increased swing lunge force from 14 to 16

  • Decreased swing duration from 0.4s to 0.38s

Rock:

  • Increased gravity scale from 1.5 to 3.5

  • Increased mass from 2.5 to 4

Rocket Launcher:

  • Decreased rocket acceleration delay from 0.6s to 0.4s

Guns:

  • Updated sprites for every gun (made them look more like guns (hope you like it (tell me if you don't)))

Mortar Mom:

  • Removed angle offset for each shot

  • Increased shot force from 18 to 22

Uzi:

  • Decreased damage per bullet from 9 to 8

Zapper:

  • Increasd shot cooldown from 0.04s to 0.05s

  • Increased reload time from 1.5s to 1.75s

Specials:

  • You can now go through tubes while using any special

Spin:

  • Increased fully-charge duration from 0.6s to 1s

  • Decreased middle/cardboard mass from 10 to 5

  • Patched where you could spin while rolling (sorry)

Bubble Blower:

  • Bubble no longer spawns damage or heal text

  • You now still shoot 3 bubbles if you pop the initial bubble by blowing it with your mouth (you know what I mean)

  • Fixed where you could cancel your own bubble chain when pressing the special button again

Hammer:

  • Made hammer movement more realistic and understandable I think (gave it more weight)

  • Thrown hammer now has gravity

  • Patched where you could still use the hammer while you were rolling and it was invisible (sorry)

Other:

  • Made feedback button icon more clear

  • Added 0.25x, 0.75x, 1.25x, 1.75x game modifiers for special charge speed

  • The "Next Level" button changes to a "Next World" button if you are playing a round-based game mode

  • Decreased basketball three-pointer distance from 10 to 9 units

  • You can now do stuff while in tubes (just not roll/unroll)

Fixes:

  • Fixed where the storm would annoyingly spawn randomly when the round ended

  • Fixed the goal text showing "PointTargetOption" when choosing king of the crown goal length

Source

Steam News / 8 June 2026

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