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- Paleolith
Paleolith Main Menu
Hello everyone! We're happy to share a fresh look at Paleolith's main menu. From the very beginning, we wanted to create an interface that feels like a natural part of the Stone Age world. The design relies on stone tex…
Announcement2 changesUI/audio - Paleolith
Hunting that starts long before the throw
Hi there! Today we want to share one of the mechanics of our game with you: hunting. In Paleolith, animals don't wait to be found. The deer hears footsteps, catches your scent, and flees long before you even see it. To…
Announcement1 changeGameplay - Paleolith
Bedding from spruce branches
Hey everyone! We are moving towards the upcoming playtest, so now is a good time to share content updates with our community! Today, we want to show one specific mechanic that will be in Paleolith. You can pick up spruc…
Announcement - Paleolith
Waking up thirsty: sleep system prototype
In Paleolith, sleep isn’t just a menu option — it’s a real, animated action. We’ve been working on a basic version of the sleep mechanic, and here’s how it works right now: The character lies down with a full-body anima…
Announcement1 changeBalance - Paleolith
Spear fishing prototype and reactive water
(Direct link, just in case) Here’s a look at our spear fishing mechanic - now supported by a reactive water system. The water responds to: – fish movement – player movement – thrown objects like spears or rocks It’s int…
Patch notes2 changesGameplayWorkshop - Paleolith
Core systems are starting to breathe – here's how it looks
Hey everyone, We're making steady progress on the essential survival systems. Here’s a look at two core mechanics that are already playable: eating and fire maintenance. (If this animation stutters or runs slowly on you…
Patch notes - Paleolith
🔥 Fire system – first look
Here’s a first look at our fire system in action. Everything you see is physical — no scripted burning (Burning process below is sped up for clarity) Logs burn down into chunks and disappear over time Fire spreads betwe…
Announcement1 changeGameplay - Paleolith
Playtest signups now open
Thanks for following Paleolith! We’ve just opened playtest signups for early builds of the game. You can now request access on our Steam page: 🔗 Paleolith Steam page No demo yet - the playtest is still some time away.…
Announcement - Paleolith
The New Paleolith Trailer Has Arrived!
We’re excited to share the latest trailer for Paleolith! Over the past few weeks, we’ve been hard at work setting up every shot and animation rig, and we’re thrilled with how it all came together. This new trailer offer…
Store1 change - Paleolith
Food thoughts
One of the first challenges you’ll face in any survival game is finding food. Unlike other threats in Paleolith, hunger is a constant — an ever-present need that doesn’t ebb and flow with the seasons the way cold does.…
Event5 changesWorkshopStore - Paleolith
Think of the environment!
Once we decided on Paleolith’s time period, the next big question was: where should the game take place? Survival games explore all kinds of environments — some set their challenges in dense jungles, vast deserts, open…
Event4 changesGameplayStore - Paleolith
Paleolithic Tools of Survival
Establishing our baseline Once we settled on the time period for Paleolith, we dove deep into research to understand the tools early humans used to survive. At this point in history, people hadn't yet mastered raw mater…
Patch notes2 changesWorkshop - Paleolith
Introducing Paleolith
Humanity at its dawn — crafting its first tools, carving out a place in a wild, untamed world. Aeons of evolution have led to this moment, but now, stripped of modern comforts, you face the ultimate test: survive at all…
Event7 changesWorkshopGameplay





