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- Pale Night
Patch Note: 1.0.2
Patch v1.0.2 Improvements Fix a few typos in English and French translations Bug fix Remove Add to Steam wishlist button + quit screen confirmation on main menu Remove toggle FPS button from release builds Adjust a trig…
Patch notes3 changesFixGameplay - Pale Night
Pale Night is OUT NOW!
Pale Night is finally out today! This was a real adventure for me (almost two years!) and no matter how the game does, I'm so proud to have released it. It would not have been possible without the help of people like yo…
Store1 change - Pale Night
🔴 Developer React Stream
Join me live to chat about Pale Night during the Steam Next Fest. I will be answering any questions as well as showing some behind the scene juicy details. I will be reacting to a playthrough by someone from the communi…
Store1 change - Pale Night
🔴 Developer React Stream
Join me live to chat about Pale Night during the Steam Next Fest. I will be answering any questions as well as showing some behind the scene juicy details. I will be reacting to a playthrough by someone from the communi…
Store1 change - Pale Night
Releasing on June 20 & Speedrun contest!
This is it! It's finally time to announce the release date, so without further ado, Pale Night will be releasing on June 20th, in two weeks! Checkout the release trailer: Speedrun Contest But that's not it! For the rele…
Patch notes2 changesGameplay - Pale Night
Big demo update
Version 0.3.6 brings lots of improvements for the game. Most of which are things I could only fix thanks to the many bug reports I received during the recent full game Playtest. Here's the changelog since release 0.3.0…
Patch notes24 changesGameplayBalance - Pale Night
Beta ends tonight
This is already the end of the beta. I just wanted to let you all know that this is the final day for playtesting Pale Night. The playtest will stop being accessible around midnight tonight (midnight your time, whatever…
Announcement1 changeCompatibility - Pale Night
Beta starting today! Looking for playtesters.
I've been waiting for this moment for so long. It's finally time to playtest the whole game! I'm so excited! I'm opening a beta-test session with a limited number of participants for a week starting today, so grab your…
Store2 changesCompatibility - Pale Night
Cloud Orb - Dev Update
So while I was polishing the last bits of the game and preparing for a large playtest I thought to myself: Did I ever tell them about the cloud ability? It's another way for Pal to play with light. And this time, you'll…
Announcement2 changesGameplayCompatibility - Pale Night
Dev Update
As we're approaching release, I'm polishing the last bits of contents and I have to say I'm having a blast with this new lava biome. It just looks so alive, and it's a joy to work with. In this area, the main gameplay m…
Announcement2 changesGameplayCompatibility - Pale Night
Tiny Teams 2021 was a huge success!
In case you missed it, Pale Night was part of the official selection for the Tiny Teams festival. Many great games were showcased, and I'm honored Pale Night was chosen to be part of it among so many giants. Pal and Poo…
Announcement - Pale Night
🔴 Special stream with devs from Aveliana and Affectus!
Hi! I'm Simon, the solo developer of Pale Night, and tonight I'll be live with my friends from Affectus and Aveliana both solo developers themselves! Join us live, and you'll be able to ask us anything about our games a…
Store2 changesGameplay - Pale Night
Storyline Update!
This is it. The Next Fest is right around the corner and the demo of Pale Night is finally available on Steam for free! And with it, the first major update, adding storyline elements, dialogues, cutscenes, character con…
Store9 changesGameplayUI/audio - Pale Night
Meet us at the Next Fest Launch!
Pale Night is a narrative platformer where you must avoid light to stay alive. Join the composer Zenibuka and developer Simon as we play Pale Night's demo live for the Next Fest launch! We'll be there to answer all your…
Store1 change - Pale Night
Input System Update!
The public beta has been out for a couple of weeks now and I received tons of feedback! This is very exciting! By the way, if you missed out on the opening of the beta, you can still sign-up here. I smoothed off a few r…
Patch notes5 changesCompatibilityGameplay


