Full notes
Full Pale Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Compatibility
As we're approaching release, I'm polishing the last bits of contents and I have to say I'm having a blast with this new lava biome. It just looks so alive, and it's a joy to work with. In this area, the main gameplay mechanic is based on lava puddles and lava droplets, which creates big flashes of light when they meet. Like a crazy chain reaction under acid.
Next up, a cool screenshot of a large room:
I'll finish by adding that I'm looking for beta-testers! We'll start beta-testing the full game soon, so if you're interested, sign-up here to get access when it's live. The public demo has been out for a few months now, and I received tons of useful feedback from the community, so I'm really looking forward to getting your feedbacks for the full game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
