Update log
Full Pale Coins update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey there,
Extracted changes
- Gameplay
- UI and audio
- Server
let's take a short break from whatever you are doing and give the new Demo Version 1.5.0 a try!
There have been many interesting additions and changes since the last demo update, so it was time to share the newest version with you.
Here is what's new in this update:
Endless Tower Game Mode
The latest demo update introduces a new game mode - the Endless Tower.
Battle through waves of monsters on each of the endless levels. Collect gold and gear to stay ahead and try to survive against the increasingly strong enemies.
UI Overhaul
The user interface visuals have been refined across the board to give everything a more polished and cohesive look.
Custom Keybindings
Keybindings are now fully customizable in the game settings. If you ever forget which key does what, this also serves as a handy cheat sheet.
Grappling Hook
A new traversal option has been introduced for non-magic users - the grappling hook.
It can be purchased from merchants or looted from enemies, and equipped to any weapon with at least one open socket.
Controller Support
Controller Support has been around for a while, but it was missing that final layer of polish. With this update, gamepad detection has been enhanced - you can always change your preferred input method in the settings - and new features introduced to deliver a smoother experience.
Thanks for sticking with me through this update!
If you want to stay in the loop and get the latest news first, be sure to join the Discord server. All the news and updates will be posted there immediately.
Have a great day,
Lukas
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