Full notes
Full Pale Coins update
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What changed
- Gameplay
- Compatibility
- Fixes
- UI and audio
Pale Coins changes
Dear Champions,
Version 1.1.3 focuses on making Pale Coins faster and more flexible from the start.
The update adds new paths through early areas, quicker and more dynamic combat, tools to move faster, and new discoveries tucked into familiar parts of Grenmark, giving players more choice in how they fight and explore.
Major Updates
New Goblin Arena accessible near the starting area
New secret room in the Abandoned Mine
New secret underground path to the Main Cliffs
Dodge can now be used as a quick follow-up to attacks, making combat faster and more dynamic
Dodge is now a default skill, with item Dodge skills being improved versions of it
New grappling hook variant for faster movement
New items added
Minor Updates
New setting to adjust dodge direction (towards mouse position or movement direction)
Boss balancing changes
Updated angle calculation for reflected missiles
New Bingo goals
Looping navigation in menus
DualShock controller support
Input buffer for attacks and skills
Firebombs and Raider Bombs can now break walls
Bugfixes
Fixed mushroom and chest placement in the Marin Passage and Lake Passage
Fixed issue where summons and enemies could get stuck on the right side of the screen
Fixed an issue where item amounts could not be added to the storage when it was full
Fixed typos
Thanks for playing and supporting Pale Coins and enjoy the new update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
