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Full packet.Breach() update
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Repeated intro
Hey all!
This is Dylan, the programmer and designer at CeltiCo, working on packet.Breach().
It's been a hectic last few weeks over here at CeltiCo. When I say hectic... I mean it! I was staying up until 5 am on Friday to get this demo ready for everyone. And it was worth it! The game looks beautiful! Well, I'm also sleep deprived and my sleep schedule has been thrown out the window, but it was worth it, I promise!
We are ready (and very excited) to show you the first public demo of packet.Breach(). You're able to play it yourselves right now, to get a taste for what's to come!
We will also be streaming throughout the week here and there, so don't be shy. We'll also be setting up a pre-recorded stream throughout the week.
Frankly, this is all a bit of a shock to me and the rest of the team, as we were pretty darn sure that we wouldn't be able to make it to Next Fest. Well, here we are :)
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