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Latest packet.Breach() updates
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- packet.Breach()
packet.Breach() 1.0.1 Released
This is a teeny update with a few changes and bugfixes following release day. Changes Beta (the Ingress program that comes from Alpha) now grants +2 damage instead of x2 damage Gamma (the Ingress program that comes from…
Patch notes7 changesFixCompatibility - packet.Breach()
packet.Breach() 1.0, Released!
After much longing, packet.Breach() is available to all, after an extended development time! Thank you all for enjoying the demo and continuing to be excited for the release! Thank you very very much! This update also c…
Announcement - packet.Breach()
Update 0.6: Procedural Generation!
Procedural Generation Update Hello all! Today, we're bringing a number of changes to the game that I'm happy to have. Some quality-of-life improvements are here to stay (and more shall follow!), and the biggest update i…
Patch notes4 changesFixGameplay - packet.Breach()
packet.Breach() v0.5.2 released
New Features Added 4 new rare unaffiliated programs: Drum, Dancer, Mosh, and Nightmare. Added 1 new legendary unaffiliated program, unlocked by default: Fury. Balance Changes Sand program now slows down packets twice in…
Patch notes9 changesFixGameplay - packet.Breach()
We're streaming the public demo!
Hey all! This is Dylan, the programmer and designer at CeltiCo, working on packet.Breach(). It's been a hectic last few weeks over here at CeltiCo. When I say hectic... I mean it! I was staying up until 5 am on Friday t…
Announcement

