Full notes
Full OxyRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Balance
OxyRail changes
Completely resolved an issue from the previous version where map-related data could cause random crashes.
Optimized performance usage related to collectible resources to prevent stuttering.
Fixed an issue with abnormal text display at the bottom of the settings page.
Fixed an issue where pressing certain keys on the settings page caused other UI screens to pop up.
Fixed an issue where notification text was obscured behind the settings page UI.
Slightly reduced nighttime brightness to enhance immersion.
Fixed an issue where using the mouse wheel on the settings page caused the player to switch weapons in the game world.
Optimized inventory text display; when only one type of item is present, the item name and quantity are now displayed.
Replaced the wooden shovel model for a better visual appearance.
Added functionality allowing the wooden shovel to be used for striking/attacking.
Adjusted the attack damage and digging speed for the iron shovel.
Fixed an issue where the rocket failed to inherit the train's velocity upon liftoff, ensuring realistic physics.
Fixed an issue where items would disappear ("get eaten") when dragging and dropping them into the cooking pot from the client-side view.
Rebalanced the breeding speed for animal pens.
Performed extensive track optimizations to improve game performance.
Improved UI layout and visual aesthetics.
Source
Changelog.gg summarizes and formats this update. How we read updates.
