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Steam News11 June 20262mo ago

New Cooking Station Design & Railing System Upgrade [2026-06-11]

New Features and Adjustments Reworked the railing system: Now allows connections to standard railings. Restored to the correct height. Fixed an issue where railings could be moved without holding a hammer.

Full notes

Full OxyRail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions10 changes0 removals
  • Gameplay
  • Workshop
  • UI and audio
  • Performance
  • Fixes
addedNew Features and Adjustments
changedReworked the railing system:
fixedFixed an issue where railings could be moved without holding a hammer.
addedAdded functionality to animal pens: press 'F' to carry animals out; the 'F' key binding is customizable.
changedAdjusted the fish-cutting station: increased cutting slots from 1 to 3, and output slots from 3 to 6.
changedAdjusted ESC key logic: moved settings access here to prevent stuttering caused by the settings menu.
fish-cutting station: increased cutting slots13fish-cutting station: increased cutting slots increased, buffincreased cutting slots from 1 to 3, and output slots36increased cutting slots from 1 to 3, and output slots increased, buff

OxyRail changes

addedNew Features and Adjustments
changedReworked the railing system:
fixedFixed an issue where railings could be moved without holding a hammer.
addedAdded functionality to animal pens: press 'F' to carry animals out; the 'F' key binding is customizable.
changedAdjusted the fish-cutting station: increased cutting slots from 1 to 3, and output slots from 3 to 6.

New Features and Adjustments

  1. Reworked the railing system:

  • Now allows connections to standard railings.

  • Restored to the correct height.

  • Fixed an issue where railings could be moved without holding a hammer.

  1. Added functionality to animal pens: press 'F' to carry animals out; the 'F' key binding is customizable.

  2. Adjusted the fish-cutting stationincreased cutting slots from 1 to 3, and output slots from 3 to 6.
  3. Adjusted ESC key logic: moved settings access here to prevent stuttering caused by the settings menu.

  4. Replaced the Tier 2 cooking station model for better aesthetics; please note that existing placed items will need repositioning.

  5. Replaced the Tier 3 cooking station model for better aesthetics; please note that existing placed items will need repositioning.

  6. Upgraded UI visuals for a more comfortable experience.

Fixes and Optimizations

  1. Fixed an issue with the prompt text appearing when clicking the "Reset Keybinds" button.

  2. Fixed an issue where opening the inventory could cause errors, stuttering, or glitches when dragging items.

  3. Fixed and optimized the display of the game title on the main menu.

  4. Fixed draw-distance issues for various structures (houses, bandit shacks, pyramids, etc.) to ensure they load correctly even when close by.

  5. Fixed the issue with collapsed houses in Oxygen Town.

  6. Fixed a potential crash issue caused by building optimizations.

  7. Replanted the Redwood Forest; added new tree varieties and significantly optimized frame rates in the area.

  8. Fixed an issue where most minerals lacked "bounce" effects when hit.

  9. Optimized bear behavior to prevent them from getting stuck in attack animations, ensuring smoother attacks.

  10. Optimized fish tank performance to prevent stuttering caused by having a large number of tanks.

  11. Optimized animal performance to prevent stuttering.

  12. Fixed an issue where the top-right notification was unresponsive when the game was fully muted.

  13. Optimized the frame rate for the beach scene and reduced the likelihood of stuttering.

  14. Optimized the frame rate for the Red Desert scene and reduced the likelihood of stuttering.

Source

Steam News / 11 June 2026

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