Full notes
Full OxyRail update
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What changed
- Gameplay
- Workshop
- Fixes
- Balance
- Performance
- UI and audio
OxyRail changes
Building System Updates & Upgrades
Added glass floor and triangular glass floor options to increase natural light in sunrooms; includes models for both intact and damaged states.
Added pillars to provide structural support and create more open space on the level below.
Added new wooden and stone railing models. Railings have been removed as standalone inventory items and integrated into the building hammer tool; they now feature "snap-to" placement. Players who previously unlocked the old railing versions can still place them, but the old, obsolete railing items can no longer be unlocked.
Resolved a multiplayer issue where floor tiles would occasionally appear scattered in the sky on the client side.
Aligned the placement positions for all floor material types to prevent visual misalignment.
Fixed an issue where the blue "ghost" preview for triangular floors appeared too dark or inconsistent during construction.
Improved the accuracy of floor collision detection to facilitate easier interaction.
Enhanced the visual aesthetics of the building menu.
Game Performance Optimizations, Fixes, and Upgrades
Implemented ongoing game optimizations to eliminate stuttering.
Added a placement animation when moving objects that matches the animation used when placing new ones, improving the overall feel.
Added an animation for placing fish into aquariums to improve the user experience.
Added a UI indicator for "Mute All" mode so users are aware of the current audio status.
Fixed interaction issues with the roll-up door.
Fixed an issue preventing the placement of certain tall objects in mezzanine areas:
Electric Engine
Charcoal Kiln
Large Aquarium
Fixed shadow rendering for objects inside aquariums and optimized performance issues caused by the large aquarium.
Added "Electric" tags to powered tools (like the electric pickaxe and chainsaw) to make them easier to locate and craft.
Resolved a persistent issue where character data was lost when switching computers.
Fixed an issue where the Bandit Cabin, Pyramid, Redwood Cabin, and Desert Cabin would disappear from view when the player was at a moderate distance.
Changed settings to be linked to the user account rather than the save file to prevent settings from being lost.
Fixed untranslated text and improved the translation package.
Source
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