In this update2
Full notes
Full OxyRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
- Balance
OxyRail changes
New Features and Content
Added a one-click deposit function for furnaces, making furnace interaction more convenient.
Fixes and Improvements
Fixed an issue where the Electric Grill could not appear in blueprints or be unlocked.
Fixed an issue where using an iron front shovel to clear large amounts of resources could abnormally reduce floor durability even when the front shovel was not damaged.
Added special effects when the Magician skill triggers, improving skill presentation and interaction feel.
Added interaction sound effects and corresponding food models for the Electric Grill, improving the user experience.
Added animation effects for the electric engine, improving visual presentation.
Fixed an issue where footsteps could be permanently lost after getting out of bed.
Added an animation for drinking while holding a water container, improving interaction feel.
Added an animation for pouring water while holding a water container, improving interaction feel.
Fixed an issue where selecting or switching characters could cause online characters to flicker forward and backward while standing on the train.
Fixed an issue where switching characters could cause wolf howls to trigger attacks even when the character was standing on the train.
Slightly reduced the construction material requirements for the Electric Arc Blast Furnace and Earthen Nuclear Reactor. We will continue adjusting overall balance and expand ways to obtain unlock materials, preventing the game flow from becoming too repetitive.
Source
Changelog.gg summarizes and formats this update. How we read updates.
