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Steam News24 April 20262mo ago

small update

Fixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow. Fixed an issue where Cutting Beam and Detonation Beam had the same name. Added QQ group information.

Full notes

Full outpost4 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions2 changes0 removals
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow.
fixedFixed an issue where Cutting Beam and Detonation Beam had the same name.
addedAdded QQ group information.
fixedFixed several UI typos.
addedAdded clear completion markers for dungeon difficulty levels.
changedAdjusted the speed reduction ratio for stun effects.

outpost4 changes

fixedFixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow.
fixedFixed an issue where Cutting Beam and Detonation Beam had the same name.
addedAdded QQ group information.
fixedFixed several UI typos.
addedAdded clear completion markers for dungeon difficulty levels.
  • Fixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow.

  • Fixed an issue where Cutting Beam and Detonation Beam had the same name.

  • Added QQ group information.

  • Fixed several UI typos.

  • Added clear completion markers for dungeon difficulty levels.

  • Adjusted the speed reduction ratio for stun effects.

  • Improved the display format for large ore amounts.

Source

Steam News / 24 April 2026

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