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Steam News14 April 20262mo ago

normal update

In the upgrade screen, when the initial value is 0, do not display 0. The machine gun feels a bit laggy/stuttery when it hits. Add a mining progress bar to the mining robot.

Full notes

Full outpost4 update

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What changed

0 fixes7 additions14 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
changedIn the upgrade screen, when the initial value is 0, do not display 0.
addedAdd a mining progress bar to the mining robot.
changedThe text inside the upgrade button overlaps with the icon.
addedAdd a space in the middle of “Repair1”.
changedAdjust the damage number effect so that it gets bigger first, then smaller.
changedChange “Harm” to “Damage”.
  • In the upgrade screen, when the initial value is 0, do not display 0.

  • The machine gun feels a bit laggy/stuttery when it hits.

  • Add a mining progress bar to the mining robot.

  • The text inside the upgrade button overlaps with the icon.

  • Add a space in the middle of “Repair1”.

  • Adjust the damage number effect so that it gets bigger first, then smaller.

  • Change “Harm” to “Damage”.

  • Add Italian and Traditional Chinese to the language options.

  • In the upgrade options, some words start with a capital letter and some do not.

  • Before the game starts, first detect which language is being used.

  • Separate HP increase and repair.

  • At the end of the game, change the gold gained to the total amount of gold earned in that run.

  • When entering the game for the first time, the exclamation mark should appear above “Set Off”. After the first run ends, it should appear above “Lab Room”.

  • The laboratory upgrade options should display detailed information below.

  • When a laboratory project appears, it should have a bouncing animation effect.

  • Add a question mark effect to the locked function blocks in space.

  • Try adding analytics/event tracking.

  • The hit effect is too stiff; change it to a more varied form.

  • Change “Give up the game” to “Round”.

  • Pressing Esc should display the pause menu.

  • After unlocking the weapon room, an exclamation mark reminder should appear.

  • When a newly unlocked supply appears, it should display “New”.

  • The event information text disappears too quickly because it bounces too fast.

  • In the Commander upgrade screen, the information for unlocked relics is not fully displayed.

  • Change the Commander EXP bar increase to a gradual growth animation.

  • In the weapon encyclopedia screen, the weapon name font is too small.

  • When a weapon appears, show in which wave it appears.

  • When the Commander screen is displayed, the tech tree in the background can still be dragged.

  • After unlocking a new weapon, the interface button does not show a notification.

Source

Steam News / 14 April 2026

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