Full notes
Full Outpost update
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What changed
- Balance
- Maps
- Store
- Gameplay
- Fixes
Balance
When a Wisp can no longer upgrade your tools, it now gives +1 Wood and Stone _per night_ (at least 5/5).
Chapter 2 minion scaling has been reduced to match Chapter 1's scaling. In practice this means Chapter 2 Night 50 is ~35% weaker than before.
Water and mountain "blobs" are now a little smaller, which means there are fewer chances for very bad maps and very good maps to form. This basically means less RNG on map generation!
Corrosive Potions cost: 3 Wood, 2 Stone -> 3 Wood, 1 Stone
Caustic Cauldron armor penetration: 2 -> 3
Windmill cost: 5 Wood, 3 Stone -> 6 Wood, 4 Stone
Windmill bonuses: +30% range, +30% AS -> +25% range, +25% AS
Other
Added an option to disable cosmetic building animations.
Added an ingame timer
Bugfixes
Fixed a bug where projectile models would be rotated backwards
Fixed a lot of other bugs in previous patches for which I was too lazy to make patch notes ... sorry!
Source
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