In this update7
Full notes
Full Outpost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Outpost changes
This is just an overview of the new features since the last post. Some of these features were already live prior to this post!
This update also contains a lot of work I've been doing on Chapter 3, which is coming along nicely for Outpost Kingdoms. Be sure to wishlist it if you haven't already!
Balance
Talents
Bonus resources for killing a boss per talent tier: 1/3/5/7 Wood and Stone -> 3/6/9/12 Wood and Stone
Buildings
Corrosive Potions Armor Penetration: 1 -> 2
Corrosive Potions Cost: 2 Wood, 1 Stone -> 2 Wood, 2 Stone
Caustic Cauldron Armor Penetration: 3 -> 4
Minions & Bosses
Drumstick Speed: 0.9 -> 0.85
Larry the Snail Speed: 0.8 -> 0.75
Call Of The Void (Chapter 2)
Positive Effects
Gain 50 Stone -> 60 Stone
Gain 100 Wood -> 120 Wood
50% Chance to gain 200 Wood -> 250 Wood
50% Chance to gain 100 Stone -> 125 Stone
Negative Effects
Slow player by 50% -> 35%
Days only last 10 seconds -> 15 seconds
Reduce maximum energy by 2 -> 1
Minions have 20% more health -> 15%
Crafting
Reduced all crafting costs by 20% to allow for more experimentation
Other
Added 5 new Fishing Treasures!
New item stat: your shrine deals +X damage
New item stat: deal X damage per second to all minions
New item stat: deal X damage per second to minions near the shrine
New item stat: +X turret damage per tree chopped
New item stat: +X turret damage per rock mined
New item stat: +X turret damage per resources in inventory
New item stat: +X weapon damage per kill
New item stat: +X shrine damage per shield broken
New bonus stat: minions take up to 20% more damage based on missing health
New bonus stat: when your shrine shoots, it also shoots in a random direction
Added an upgrade that increases your bow's damage against trapped enemies
Added an upgrade that increases the Attack Speed cap for normal turrets
Added an upgrade that increases crafted item's power
Added an upgrade that reduces crafting costs
Wisps now have a slight pink glow to make them easier to see
When shooting multiple arrows, the space between arrows now reduces as the amount of arrows goes up
Collector buildings like the Sawbench are now also affected by "+X Wood/Stone per tree" items and Fall's resource bonuses.
Building tooltips now also show the building's type
Made talent icons less blurry
Improved cursor visibility
You can now see how many Talents you have
Added "Quick Build" to the options menu. When enabled, it allows you to shift+click and drag to place buildings quickly.
Bugfixes
Fixed an issue where Rock Crabs would not render correctly, and would not have death sounds
Fixed an issue where the Snowman's title would not appear in its tooltip
The Corrosive Liquid now correctly applies 20% bonus damage to minions that are affected by regen-reducing traps
Fixed an issue where the One and Only Thicc Boi would not damage the shrine
Fixed an issue where slows of different traps would stack. Instead, the slowest trap will now always take precedence.
Source
Changelog.gg summarizes and formats this update. How we read updates.
