In this update3
Full notes
Full Outpost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Outpost changes
This is just an overview of the new features since the last post. Some of these features were already live prior to this post!
Balance
General
Chapter 2 exp gains increased by 20%
Chapter 2 minion health decreased by ~10%
Minions and Bosses
Drumstick Health: 675 -> 600
Larry The Snail Health: 1150 -> 1000
The Archdruid Health: 2000 -> 1900
King Crawler Health: 1850 -> 1750
King Crawler Speed: 1 -> 0.95
Buildings
Bear Trap Damage Per Second: 0 -> 1
Spikes Damage Per Second: 1 -> 2
Just Some Fire Damage Per Second: 2 -> 3
Other
Added an upgrade that gives bonus resources when killing a Boss
Added an upgrade that gives permanent bonus attack speed for turrets
Added an upgrade that gives permanent bonus range for turrets
Added an upgrade that makes enemies spawn further away from the shrine
Added a new option that allows you to rescale your ingame UI.
Bugfixes
Lower graphics settings now properly apply (and, for example, disable shadows)
Source
Changelog.gg summarizes and formats this update. How we read updates.
