Full notes
Full Outnumbered update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
Outnumbered changes
Changelog
New Passive System: Have you ever felt alone or outnumbered? → Get help and try out the new Hunter Drone!
New Active System: Laser Pulse Wave
- Domination BeamIncreased Damage (1.5x)
Domination Beam: Triggers Gravity Bomb now
Doomsday Missile Explosion: Triggers Gravity Bomb now
- Shock ChargeTripled Damage and decreased tick rate
Fixed: Beacon Laser is now less likely to disappear (distance-based)
Fixed: Reintroduced controller bug → Disable autofire in level-up menu
Fixed: Boss 3 physics
Improved EMP/Slow reliability
Improved the Rear Enhancement description
Crash Fix: Domination Beam crashed the game in certain situations (e.g. Boss 3 crashes)
What's Next?
V0.2.6: New Color Types to modify (Color Customization), open issues and further UI changes.
The planned new less competitive game mode requires some additional game core changes:
Foundation (→ first step will be an additional test game mode)
Technology Updates (→ Outnumbered heavily depends on the experimental Unity Data-Oriented Technology Stack which frequently gets updates to reach a production-ready state)
Source
Changelog.gg summarizes and formats this update. How we read updates.
