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Steam News5 September 20205y ago

#Out of Oblivion 1.4

1.4 -Added new location Sector B -Added new notes in Sector B -Now, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -N

Full notes

Full Out of Oblivion update

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What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • UI and audio
addedAdded new location Sector B -Added new notes in Sector B
changedNow, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT
fixedFixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation
changedChanged the size of the weapon when viewed -Reduced lamp volume

Out of Oblivion changes

addedAdded new location Sector B -Added new notes in Sector B
changedNow, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT
fixedFixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation
changedChanged the size of the weapon when viewed -Reduced lamp volume

1.4

-Added new location Sector B -Added new notes in Sector B

-Now, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT

-Fixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation

-Changed the size of the weapon when viewed -Reduced lamp volume

Source

Steam News / 5 September 2020

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