What changed
1 fix1 addition2 changes0 removals
addedAdded new location Sector B -Added new notes in Sector B
changedNow, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT
fixedFixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation
changedChanged the size of the weapon when viewed -Reduced lamp volume
Out of Oblivion changes
addedAdded new location Sector B -Added new notes in Sector B
changedNow, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT
fixedFixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation
changedChanged the size of the weapon when viewed -Reduced lamp volume
1.4
-Added new location Sector B -Added new notes in Sector B
-Now, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT
-Fixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons in the second location -Fixed translation
-Changed the size of the weapon when viewed -Reduced lamp volume