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Steam News31 August 20205y ago

#Out of Oblivion 1.3

Another thanks to all those who bought the game! Thanks to this, I was able to replace favorite sounds of walking on a metal surface. Enjoy! 1.

Full notes

Full Out of Oblivion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedAnother thanks to all those who bought the game! Thanks to this, I was able to replace favorite sounds of walking on a metal surface. Enjoy!
changedChanged the sound of walking on a metal surface
changedImproved location "Warehouse"
addedAdded new rooms at the location "Warehouse" -Improved final location -Improved the hitbox of taking the medkit
fixedFixed item pickup tutorial that could be skipped -Fixed lighting on containers in the "Warehouse" location -Fixed decal in the location "Warehouse" -Fixed the texture of the rope in the location "Warehouse" -Fixed objects that displayed the wrong effect of a bullet hit -Fixed places on the sewer level that could give the player an advantage over the AI -Fixed bulbs in Sector A -Fixed floor and walls in Sector A -Fixed a beam at the sewer level -Fixed a wall in the "Transit" location

Out of Oblivion changes

changedAnother thanks to all those who bought the game! Thanks to this, I was able to replace favorite sounds of walking on a metal surface. Enjoy!
changedChanged the sound of walking on a metal surface
changedImproved location "Warehouse"
addedAdded new rooms at the location "Warehouse" -Improved final location -Improved the hitbox of taking the medkit
fixedFixed item pickup tutorial that could be skipped -Fixed lighting on containers in the "Warehouse" location -Fixed decal in the location "Warehouse" -Fixed the texture of the rope in the location "Warehouse" -Fixed objects that displayed the wrong effect of a bullet hit -Fixed places on the sewer level that could give the player an advantage over the AI -Fixed bulbs in Sector A -Fixed floor and walls in Sector A -Fixed a beam at the sewer level -Fixed a wall in the "Transit" location

Another thanks to all those who bought the game! Thanks to this, I was able to replace favorite sounds of walking on a metal surface. Enjoy!

1.3

-Changed the sound of walking on a metal surface

-Improved location "Warehouse"

-Added new rooms at the location "Warehouse" -Improved final location -Improved the hitbox of taking the medkit

-Fixed item pickup tutorial that could be skipped -Fixed lighting on containers in the "Warehouse" location -Fixed decal in the location "Warehouse" -Fixed the texture of the rope in the location "Warehouse" -Fixed objects that displayed the wrong effect of a bullet hit -Fixed places on the sewer level that could give the player an advantage over the AI -Fixed bulbs in Sector A -Fixed floor and walls in Sector A -Fixed a beam at the sewer level -Fixed a wall in the "Transit" location

-Now in electrical boxes you can see wires and switches (which still don't do anything)

Source

Steam News / 31 August 2020

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