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Steam News1 July 20264d ago

Small update

Bug fixes Fix for Clones disabling the extra mod gained from attachment spec. Fix for rare overlapping weapon model. Fix for spectator not using correct sensitity settings.

Full notes

Full Out of Action update

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What changed

6 fixes0 additions2 changes2 removals
  • Fixes
  • Balance
  • Gameplay
fixedFix for Clones disabling the extra mod gained from attachment spec.
fixedFix for rare overlapping weapon model.
fixedFix for spectator not using correct sensitity settings.
fixedFix for being unable to use Shifter during Net Runner scan.
fixedFix for toggling off Dragon boost allowing ADS with Hunter Optics or Net Runner.
fixedFix for local Matrix not fully updating for those that already have progression until joining a server.

Out of Action changes

fixedFix for Clones disabling the extra mod gained from attachment spec.
fixedFix for rare overlapping weapon model.
fixedFix for spectator not using correct sensitity settings.
fixedFix for being unable to use Shifter during Net Runner scan.
fixedFix for toggling off Dragon boost allowing ADS with Hunter Optics or Net Runner.

Bug fixes

  • Fix for Clones disabling the extra mod gained from attachment spec.

  • Fix for rare overlapping weapon model.

  • Fix for spectator not using correct sensitity settings.

  • Fix for being unable to use Shifter during Net Runner scan.

  • Fix for toggling off Dragon boost allowing ADS with Hunter Optics or Net Runner.

  • Fix for local Matrix not fully updating for those that already have progression until joining a server.

Changes and additions

  • Redline gains 25% reduced Core duration.

  • Tether and Augmented Nano-wire no longer Snare.

  • Counter Intelligence will detect unobstructed enemies to allies within 15m of your decapitated head.

  • Desync Neuro-link renamed 'Glitch' to follow suit with the others not being named after debuffs.

  • Glitch no longer applies Desync+ to disabled enemies, instead applies to enemies with Core active (doubles as an anti Core device more effectively).

    • Desync+ will apply Disable+ and deal 50 shock damage to enemies with active Core or enemies that relocate.

  • Pathogen applies a 1/s bleed to get actual use out of the Corrode+.

  • Corrode defense damage from 10 > 5 per tick.

Source

Steam News / 1 July 2026

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