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Steam News22 May 20261mo ago

Small patch

Fix for sliding sounds getting stuck on players sometimes. Fix for TTK not actually cutting Nano-wires. Fix for Dragon air dash exceeding 10.5 m/s (Dragons max maneuver speed).

Full notes

Full Out of Action update

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What changed

5 fixes1 addition0 changes0 removals
  • Fixes
  • Balance
fixedFix for sliding sounds getting stuck on players sometimes.
fixedFix for TTK not actually cutting Nano-wires.
fixedFix for Dragon air dash exceeding 10.5 m/s (Dragons max maneuver speed).
fixedFix for Ghosts being visible past max range (50 m).
fixedFix for Puncture defense reduction on impact not correctly working with defense buffer.
addedSome tuning of the new recoil system, including some ADS FOV influence to make longer range optics more viable and also lowering the influence of weapon mods further.

Out of Action changes

fixedFix for sliding sounds getting stuck on players sometimes.
fixedFix for TTK not actually cutting Nano-wires.
fixedFix for Dragon air dash exceeding 10.5 m/s (Dragons max maneuver speed).
fixedFix for Ghosts being visible past max range (50 m).
fixedFix for Puncture defense reduction on impact not correctly working with defense buffer.
  • Fix for sliding sounds getting stuck on players sometimes.

  • Fix for TTK not actually cutting Nano-wires.

  • Fix for Dragon air dash exceeding 10.5 m/s (Dragons max maneuver speed).

  • Fix for Ghosts being visible past max range (50 m).

  • Fix for Puncture defense reduction on impact not correctly working with defense buffer.

  • Some tuning of the new recoil system, including some ADS FOV influence to make longer range optics more viable and also lowering the influence of weapon mods further.

Source

Steam News / 22 May 2026

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